240,275 Commits over 3,837 Days - 2.61cph!

bot
9 Years Ago
Automated Windows Build #47
bot
9 Years Ago
Automated Linux Build #47
9 Years Ago
* Added Vehicle.IsValid - returns whether the actual VEHICLE is valid or not * Added Vehicle.SetPos( vector ) - Actually working SetPos for vehicles * Updated internal Get_Vehicle to not let through invalid vehicles
9 Years Ago
-cleanup
9 Years Ago
-cleanud input partial a touch -camera curve was still unset, set it.
9 Years Ago
- Rename
9 Years Ago
- At levelgen init, Level component now calculates the extents for the whole level, from all of it's rooms extents
9 Years Ago
- Disabled the outline effect on minimap which (I think) does nothing
9 Years Ago
- Reduced size of trigger collider in room J - rebuilt prefabs
9 Years Ago
- Added feedback reporting in town to Space game
9 Years Ago
- Added a simple scale anim to feedback banner in town and changed the colour to be different to other town interactables
9 Years Ago
- Feedback form now always gives input field focus - Feeedback form now multiline - Stopped some old keybinds triggerering shit when typing certain letters in feedback tool
9 Years Ago
camera cruve field fix
9 Years Ago
Interior fix
9 Years Ago
More
9 Years Ago
Misc camera cleanup
9 Years Ago
Added OnPlayerOrbitStart/OnPlayerOrbitStop to PlayerCamera Cursor widget hides itself when the player is orbiting Moved CameraCurve and CameraRotationCurve to their own files
9 Years Ago
Space shooter report channel
9 Years Ago
- bit more
9 Years Ago
- WIP feedback hut
9 Years Ago
- More stuff needed for feedback tool
9 Years Ago
Updated Deuce
9 Years Ago
- Added steamworks library stuff
9 Years Ago
Fixed lava court collision Fixed Owl intro
bot
9 Years Ago
Automated Windows Build #46
bot
9 Years Ago
Automated Linux DS Build #46
bot
9 Years Ago
Automated Linux Build #46
9 Years Ago
Improved AI player detection in multiplayer
9 Years Ago
FX WIP
9 Years Ago
Website baseline
9 Years Ago
Switched to Unity 5.3
9 Years Ago
AI can now perform passing shots
9 Years Ago
Manifest
9 Years Ago
MinMax attribute
9 Years Ago
Player movement velocity clamping tweak
9 Years Ago
-made UnitCanFindCraftingItems safer.
9 Years Ago
Merging....
9 Years Ago
- Blog build of shooter
9 Years Ago
- If a mission is required to spawn multiple mission obejcts, one is always added to the final room.
9 Years Ago
- Added cocktail to Your Round mission.
9 Years Ago
SavasIsland test
9 Years Ago
- Fixed collision problem in room J (I think) - Rebuilt prefabs - Added booze asset pack
9 Years Ago
Added owl death state, special anim, special effect, intro
9 Years Ago
Spear craft req fix
9 Years Ago
Disabled furnace / campfires on SavasIsland_koth (crash test)
9 Years Ago
Added court image to frontend and randomised first court
9 Years Ago
Player movement controller clamps velocities from the physics system to a safe range
9 Years Ago
Baseline
9 Years Ago
- Title scene change
9 Years Ago
Added new effects