252,224 Commits over 3,990 Days - 2.63cph!

bot
9 Years Ago
Automated Linux DS Build #340
9 Years Ago
Added Apex Path & Apex Steer
bot
9 Years Ago
Automated Windows Build #340
bot
9 Years Ago
Automated OSX Build #340
bot
9 Years Ago
Automated Linux Build #340
9 Years Ago
▅▆▇▌▌ ▊ ▌▇▇▉▆▍▊▍ ▌▊▇▉▇▅▌ ▌▍ ▉▄▇▋▄▉▌█▊▊▍▉
9 Years Ago
Don't parent view to itself in Entity+View. Duh.
9 Years Ago
Make really sure we never write weird shit to BasePlayer.estimatedVelocity
9 Years Ago
Temp workaround for strange behaviour caused by nested entity parenting of water purifier
9 Years Ago
Started adding new audio bundle stuff (not doing anything yet)
9 Years Ago
Fixed "invisible water purifier" issue
9 Years Ago
Unfucked entity parenting on quarry + water purifier (still some weird client side shit going on with nested parenting on the water purifier)
9 Years Ago
9 Years Ago
FOR FUCK SAKE change camera ssao solution
9 Years Ago
tweaked the crouchwalk animations so they're lower and more distinct from the standing/walk animations tweaked the pistol viewmodel's sprint animation
bot
9 Years Ago
Automated Linux DS Build #339
bot
9 Years Ago
Automated Windows Build #339
bot
9 Years Ago
Automated Linux DS Build #338
bot
9 Years Ago
Automated Windows Build #338
9 Years Ago
█▇▄▌ ▆▍▅, ▇▄▋▉
9 Years Ago
▍▊▋▄ ▊▋▊▌▆ ▄▆▊▍▋ ▇▄ ▊▌ ▋▍
9 Years Ago
▉▍█▆▅▊▄ - ▇▇█▍ █▊▆▄▊ ▅█▋▆▍▋▊ - ▅▊▊ ▉▍▍ ▋▇▌▄ ▇▅▊▅▍▅▆▌ ▆▇█▊▉▍▋
9 Years Ago
namespace, emote rename
9 Years Ago
Removed the old building system
9 Years Ago
.
9 Years Ago
.
9 Years Ago
AnimationRootMotion uses unscaledDeltaTime for it's velocity calc, code consistency tweaks
9 Years Ago
Fixed some Items not correctly initializing their "held" interactions properly
bot
9 Years Ago
Automated Linux DS Build #337
9 Years Ago
latest
9 Years Ago
changed how animator movement speeds get modifier to stop hit anims getting speed adjustment
9 Years Ago
Combat projectiles spawn fix Combat types move and folder cleanup
bot
9 Years Ago
Automated Windows Build #337
9 Years Ago
Attachments/Items, Item cleanup
bot
9 Years Ago
Automated OSX Build #337
bot
9 Years Ago
Automated Linux Build #337
9 Years Ago
9 Years Ago
Removing old node GUI crap from BeforeEditor
9 Years Ago
Rename BeforeInspector > BeforeEditor
9 Years Ago
9 Years Ago
Attachments init tweak
9 Years Ago
Items and Attachments component cleanup
9 Years Ago
More Visual FX tweaks
9 Years Ago
whitebox building 1 updated
9 Years Ago
Further work on the test map / truck setup
9 Years Ago
lodded exterior and undercarriage of beep truck, front, engine, most of interior
9 Years Ago
Entity.GibBreakClient can no longer be called on non BaseAnimating entities ( Fixes crash when using on brush entities )
9 Years Ago
Visual FX optionally follow entity transform position
9 Years Ago
Mo
9 Years Ago
test building 1