250,533 Commits over 3,959 Days - 2.64cph!
fixed the worldmodel positioning of the wood/stone spear
tweaked some of the player run speeds
Added some missing vars to tweaks menu
WIP Lion-El forehand anim
Fixed NameGenerator and moved the names files to Resources/Config
Tribe assigns names properly
added some natural lean movements when the player runs and turns ( for all the weapons now )
Fixed couple minor issues with Attributes
Unit debug sidebar UI now shows selected unit's attributes/needs/effects
TOD tweaks
Proper biome grass, part 1.
Fixed terrain basemap issues on OSX
(Untested/uncompiled) - Attribute moved to a float-based value scheme.
Atmospheric tweaks. Improved tones, orange sunsets etc.
Debug UI fixes
AgentManager Ticks using TOD_Time.OnMinute
Send player tick immediately
Categorized the Tweaks view
Added option to automatically transmit voice (without holding down v)
Added option to turn off nametags
Simplyfying how positional data is sent (to reduce latency)
Fixed networking bug causing items not to unequip when broken (clientside)
bow has less max condition
Added map search filter to server browser
Fixed viewmodels casting shadows
Cleaning up unused shader keywords
Campfire actually has an indication that it's hurting you
Made furnace sound quieter
Fixed missing icons on some item options
Updated phrases
EAC repeated kick attempt fix
Fixed giveall only giving to one player