250,530 Commits over 3,959 Days - 2.64cph!

10 Years Ago
Files from main.
bot
10 Years Ago
Windows Build 516
bot
10 Years Ago
Windows Build 515
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10 Years Ago
Windows Build 514
10 Years Ago
Fixed some shaders not casting shadows
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10 Years Ago
Linux Build 601
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10 Years Ago
LinuxDS Build 609
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10 Years Ago
Windows Build 513
10 Years Ago
* GitSync * net.WriteBit now also accepts numbers * Added debug output to net.ReadUInt * Hardcoded ban for a certain naughty server * Fixed an exploit with OpenFolder
10 Years Ago
10 Years Ago
RockPrefab and Biome RockColor stuff
10 Years Ago
Tweaks
10 Years Ago
Optimizations, profiling, bug fixes
10 Years Ago
Moved everything in /Scripts/Gameplay to /Scripts
10 Years Ago
tweaked ragdoll settings for several of the animals.
10 Years Ago
More Biome and Flora Group editor stuff. Added SESSAO
10 Years Ago
Reverted QuickBrush files
10 Years Ago
Fixing accidental third party changes
10 Years Ago
Some flora group and biome editor tweaks
10 Years Ago
Editor improvements... cleaning up CreateAsset a bit and offloading stuff into the base class Added FloraGroupSettings asset handling + tab Resource SmartObject selection enum
10 Years Ago
Updated/re-imported Amplify and TOD
10 Years Ago
Optimized screen overlays (especially on OpenGL)
10 Years Ago
Fixed map not working
10 Years Ago
Mix adjustments
10 Years Ago
Rock, cliff and terrain color adjustments.
10 Years Ago
Melee weapon sound polish
10 Years Ago
Disable batching test
10 Years Ago
RustShaders escaped the bundle
10 Years Ago
Tweaked image effect scales
10 Years Ago
Updated shot selection for running hits, no longer selected on double bounce, range added to shot config
10 Years Ago
Show Integrity Error message when kicking
10 Years Ago
Fixed missing floors/rocks when shaderlod < 300
10 Years Ago
all image effects on single camera
10 Years Ago
Merge from main
10 Years Ago
initial water version; wip on testlevel
10 Years Ago
redid the wolf attack animations to look more realistic ( doesn't swing it's paw like Mike Tyson anymore )
10 Years Ago
improved the bear movement animations.
10 Years Ago
Player settings and biome fix
10 Years Ago
-hopefully fixed vs
10 Years Ago
Resource editor tweaks but its not being happy yet :(
10 Years Ago
merge from zone resources
10 Years Ago
Fixed editor crap
10 Years Ago
-merge with main again -resourceseditor won't create a view if not all view art is present.
10 Years Ago
Changed ResourceStates to Full/Empty/Destroyed
10 Years Ago
Added Lion-El folders, textures, materials, character fbx & first pass ready anim ( stance may change depending on how easy it is to get out of/back into)
10 Years Ago
Fixed Harvest() call in HarvestResourceOneOff action
10 Years Ago
-merge from main
10 Years Ago
Tiny tweaks
10 Years Ago
Nuked ResourcePine.cs Added base Harvest logic to Resource Added some Growth related data to ResoureSettings Added Growth method to Resource, using ResourceSettings data and TOD_Time Actions
10 Years Ago
Canvas.BuildBatch HUD tests