248,553 Commits over 3,928 Days - 2.64cph!

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Some spec map tweaks.
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Foundation step block changed to stilt type models
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Fixed position issues with 3rd person weapons
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Check before adding position update
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Foundation mesh on stilts first pass, triangles to come
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Added `Palette.Add(rgb)` as a shorthand for `Palette.Add(rgb, rgb, rgb, rgb)`.
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Added `Vector2f.Rotate(radians)` and `Vector2f.Rotate(axis, radians)`.
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Fixed server info modal closing
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More profiling Fixed bushes being bulletproof Changed how entity position/updates are networked for performance Fixed loading screen not showing connection progress
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Fixed SingleGameTest after having accidentally committed something.
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Trimmed off blend to run intro
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added wild_west_scifi_elements
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merge
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uploading source files for ak
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Texture tweaks and additions to Toolbag scene. Racket and blendshapes added to Maya scene. Ref movies for racket anims.
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Torch sounds & fixed torch double attack/strike
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added sleeping sounds for all of the animals
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added sleeping functionality for all of the animals
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fixed lock/unlock colors being the wrong way around on the keypad
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backing up source files so far for bld log set