128,942 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                █▉▄▌▋ ▊▅█ ▌▅▆▄ ▄▌▇ ▇▇▆█▇ █▄ ▉▇▍▊▉▅█
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▊▍▅▇ ▄▌▌ █▄▄▋ ▍▆▆▉ ▄▇█▅ ▄▇▄▆▊ ▋▍▇▊▆▉▉█, ▄████▄▆▇/▌▊▆▌▍▅▅▋▇/█▇▋▋█▉▊
 
                
                
                
                
                
             
         
        
            
            
            
                
                Blackjack player widget UI
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▌▋▍▊▋▅▌ ▋▌▉▄▌▅ ▄▋ ▉▊▆▌▆▌▄▅▄▌_▌▊▄█▆▍ ▄▌ ▇▅ █▇▄▌▋▅ ▆▉▊▊▄▄▅▉▋▊ ██▆ ▌▌▉▌▋▍▉
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix right clicking items into horse storage
 
                
                
                
                
                
             
         
        
            
            
            
                
                Basic tests for item movement
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▉▌▄▆▊▊▆▇ ▌▇▋▌▉▄▇ ▇███ 
- ▌▅▆▋▇ ▍▍▅██ █▌▋▉▅▉ ▌▌▆ ▋▆▍▉
- █▄▇▇▉▉▅█▅ (▋▌▅▄▆▄▋ ▇▋▉▌▌▇) ▉▍▆██▉ ▉▆▊▅▌
- ▊▋▋▄▉█▊▆ ▍▇▅ ▍▇▄▆▋▄▍▄▋, ▅▊▄█▇▅▅▄▊ ▍▍▄▋▇█ ▉▆▋ ▋▇▌▉▍▄▇▄ ▌▇▅ ▋▉▇▊▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Top down circle strafing fixes.
Ember tweaks because ParticleSystemLOD does not support emission curves.
 
                
                
                
                
                
             
         
        
            
            
            
                
                adding new stonewall_d textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                LightEx, LOD and pos wobble.
Preliminary one shot flame extinguish fx.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Although Blackjack UI does basically nothing yet, it at least has no errors now
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Increased blackjack canvas culling distance from 10m to 15m
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scene conversion, minor cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hide the card game UI for inactive game types
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Merge from main -> furnace_ui
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set up blackjack terminals in a clockwise order to match the standard deal order. DeckOfCards is now StackOfCards and supports multiple decks. Blackjack now using six decks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix extra sleeping bag button by removing UI sleeping bag limit
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▄▄▆▆█▊▅▋▄▄▅▅▆▉ █▄▋▆ ▅▊▍▋▌▍▇▋▋▆█▊ ▉█▊▍▅▋▌ ▆▊ ▊▌█▉▋▉▄▉▌▉▆▋▉▋▊▊▆▅▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed hurt punch screen overlay occurring when the debug cam is active
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍ █▌▌ ▉▌ ▇▋▌▇▊▉▌▉▄▋ ▍▄▄▌▊▆ █▆▅█▄▄▍ ▄▋▌▌▌█▋▆▌▇█▇. ▍███▆ ▌▋▇ ▄▉▊▆▅▆, ▋▍▉▊▅ ▌▆▌▋ ▉▋▊▍▄▇ ▉▄▋ ▊▉▋▋▄▋. ▍▉▆▋▌ ▉▅▊▊ ▊▋▋▊▆▆ ▊▄▄▊▍▋▉▌ ▊▄██ ▍▊▊▉▍ ▍▌▋ ▉▉▉▍▆ █▅ ▄▇▇▉, ▍▌█▍█ ▊▅▄▍▇. ▊▉▋█▄▆▍ ▍▅▌▌ ▋▉▊▄▉, ▅▇ ▉▉▉▉▇██▊ █▊▆▌, ▋▌▌▇▌▍▌ █▅▅▅▄▅▉
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from main -> hardcore
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Dog -anim updates, re-exported anims with added eyelid bones
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated oilrig heavy scientist design to include previous improvements made to other scientist designs.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Updated the prefab of campfire_static
 
                
                
                
                
                
             
         
        
            
            
            
                
                Powerline (zipline) Platform A B C loot spawns, higher = better loot
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                LoadMapFile uses the cached splat / height map resolution to support loading custom maps
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reduce all HLOD textures to 1024
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed skip generation HLOD option not working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial Black jack UI work, just copied from Poker for now
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added fps.limitInBackground client convar that reduces fps cap to 15 while the game isn't in focus
Doesn't apply in the editor as clicking outside the game view in Unity is considered not in focus
Don't report performance analytics while the client is in the background if this setting is on
 
                
                
                
                
                
             
         
        
            
            
            
                
                Support unlimited buy-ins.  Fix some networking issues.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed viewmodels not appearing after reconnecting if player disconnects while gesturing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some initial game code, very basic
 
                
                
                
                
                
             
         
        
            
            
            
                
                client.showcaminfo is now saved
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Moved a lot of card game concepts from TexasHoldEnController into the base CardGameController. We can support the basic sense of each player taking turns in a card game in the base class. Originally I didn't do this since we might someday want solo games like Solitaire, but we can always turn some features off.