reporust_rebootcancel

116,222 Commits over 3,987 Days - 1.21cph!

7 Years Ago
better clientside collision for sedan
7 Years Ago
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7 Years Ago
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7 Years Ago
7 Years Ago
updated sedan colliders
7 Years Ago
tweaked a bunch of 3rd person player animations
7 Years Ago
Removed BoneFollower (eliminates client side GC + some processing overhead)
7 Years Ago
sawnoff shotgun - fixed arm clipping at max FOV, removed wobble at end of anim
7 Years Ago
Eliminated GC allocs from SkinnedMultiMesh.UpdateLODGroup
7 Years Ago
Fixed UpdateRotationFromNetwork working with world rotation instead of local rotation
7 Years Ago
More work on NPCs
7 Years Ago
fixed arms clipping on m249 reload at max FOV
7 Years Ago
More work on NPC navigation. More robust NPCs with relation to low resolution navigation meshes.
7 Years Ago
Added TerrainCollisionProxy (handles terrain carving for wheel colliders)
7 Years Ago
Some npc navigation improvements.
7 Years Ago
Use checkbox rather than overlapbox when looking for player construction. Less fidelity for lower priority navmesh grid cells.
7 Years Ago
Dynamic navmesh grid cell fidelity work.
7 Years Ago
Merged from main
7 Years Ago
Work towards mixed navmesh grid cell fidelity.
7 Years Ago
Toggling grass shadows force-refreshes grass meshes
7 Years Ago
Fixed IOnPostNetworkUpdate regression (torch randomly getting switched off)
7 Years Ago
chair deploy fix
7 Years Ago
Added facial hair meshes and facial hair test, Added female hair textures and materials, Added pubic hair mesh, textures and materials (for imallpor), Added facial hair morph test - all to skinupdates branch.
7 Years Ago
nav_grid and ai_dormant on by default.
7 Years Ago
quicker sitting animations skin approval
7 Years Ago
Added graphics.grassShadows convar, disabled by default Added Grass Shadows toggle Graphics menu Fixed render texture size error when loading editor
7 Years Ago
sedan collision model for interior
7 Years Ago
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7 Years Ago
Better adjustment to ground when on a navmesh link. Stop freezing when stuck on an invalid navmesh link.
7 Years Ago
VehicleMovement hits triggers
7 Years Ago
Fixed missing shadows in shadow quality < 2 Fixed penumbra shadows not reset when switching quality
7 Years Ago
sitting in chair provides 100% comfort
7 Years Ago
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7 Years Ago
Error message typo fix ("Trying to to child" -> "Trying to parent to child")
7 Years Ago
BasePlayer.MaxVelocity takes mount velocity into account Eye verification distance checks take BasePlayer.MaxVelocity into account Unified eye verification checks to eliminate duplicate code
7 Years Ago
Merged from main
7 Years Ago
Improved navigation/steering WIP
7 Years Ago
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7 Years Ago
NRE Fix better exploit attempt logging
7 Years Ago
Defaulted shadow quality to 1 (previous default) due to potential perf impact on rec. spec hw Fixed penumbra shadows not clearing all overhead when shadow quality below 2
7 Years Ago
Added grass material for grass spawns w/ lower shadow intensity Restored original overgrowth material to 1.0 shadow intensity Added Shadow Quality slider to Graphics menu
7 Years Ago
EAC SDK update
7 Years Ago
Fixed thrown weapons and arrows disappearing on impact when hitting entities Fixed checksum mismatch always clearing world cache on certain platforms Removed temporary savegame fix for staging servers Network++
7 Years Ago
Bone club vm -fixed popping from throw cancel to idle
7 Years Ago
Fixed issue with graphics settings and custom screen space shadows
7 Years Ago
Penumbra toggle on point and spot shadows