reporust_rebootcancel

124,050 Commits over 4,171 Days - 1.24cph!

7 Years Ago
[D11] Updating loot containers that have LootSpawnSlots
7 Years Ago
[D11] Allow hold Interactions on world objects
7 Years Ago
[D11] Added PlayFab calls for RequestFriendLeaderboard() and RequestFriendLeaderboardAroundPlayer()
7 Years Ago
[d11][Audio] reduced volume of music
7 Years Ago
Defaulted light occludee radius scale to 0.5 Fixed changing radius scale at runtime
7 Years Ago
[D11][Tutorial] Changed tutorial food highlight to support different object types, added highlight to refuel engine task
7 Years Ago
[D11] Lazy Sync Up the Platform Friends with PlayFab
7 Years Ago
RHIB fix
7 Years Ago
Occlusion pass.
7 Years Ago
[D11] [UI] updated control UI to most recent design change
7 Years Ago
[D11] Design request - swap crafting/quick craft/inventory for config B (left/right dpad swap)
7 Years Ago
[D11][UI] Hide LT icon when opening interactable loot panel. Fixed issue with interactable loot panel LT action. Fixed issue with workbench panel
7 Years Ago
[D11] 'Wear' Quick Action added when highlighting dropped wearable items
7 Years Ago
[D11] DTLS command-line option added to default fallback on LiteNetLib when not encrypting traffic. DTLS option not yet hooked-up.
7 Years Ago
Mac uses Metal Linux uses Vulkan
7 Years Ago
[D11] DTLS plugin updated with new version.
7 Years Ago
[D11] UDP encryption wip removed.
7 Years Ago
mfm
7 Years Ago
Rig2 FX pass & fixes.
7 Years Ago
[d11][Audio] Optimised audio templates to now use multi-point linear curves rather than log/custom interpolation curves.
7 Years Ago
SoundDefinition bundles
7 Years Ago
Bundle fix
7 Years Ago
[D11][Tutorial] Objectives no longer hidden when equipping blueprint planner
7 Years Ago
[D11][Tutorial] Upgrading shelter now waits until all floor tiles in shelter have been built and upgraded
7 Years Ago
Use Roslyn compiler on xb1
7 Years Ago
[D11][UI] fix for wounded player floating in the air
7 Years Ago
Backup
7 Years Ago
backup
7 Years Ago
excavator monument end of whitebox stage
7 Years Ago
Metal build fix
7 Years Ago
FX/Backup
7 Years Ago
Metal build improvements
7 Years Ago
[D11][Tutorial] Temp fix for crash when destroying signs
7 Years Ago
[D11] DTLS plugin now accepts certificates and private key data from memory buffers rather than requiring file path to open internally in OpenSSL.
7 Years Ago
[D11] [UI] fixed the navigation bar in the rename sleeping bag popup, and added a bool into the popup navigation to not close the popup when the button is pressed
7 Years Ago
Fix for deserializing compressed map files
7 Years Ago
[D11] Changes to Aim Acceleration & DeadZone defaults, removed Movement Sensitivity and added Camera (Sprinting) Sensitivity. Also added a button for the aim power curve to more easily tweak the values in-game.
7 Years Ago
Disabled lights on helmet, made lights glass material
7 Years Ago
[D11][UI] Fix for Research bench crash
7 Years Ago
Steamworks upload files
7 Years Ago
[D11] added defines to fix the build compilation error
7 Years Ago
Metal build preparations
7 Years Ago
[D11] DTLS traffic monitor logging less verbose and a little more efficient. Updated test certs and keys encoded with server and client names to verify usage in the handshake.
7 Years Ago
[D11] DTLS traffic monitor displays in milliseconds rather than to seconds.
7 Years Ago
Cherry picked 32227
7 Years Ago
Added light occludee radius scale control
7 Years Ago
LODs & updated skinning
7 Years Ago
Merge from main
7 Years Ago
Increased albedo and normal texture streaming priority Tweaked filter settings for a variety of texture types
7 Years Ago
Added default texture import preset to preset manager