reporust_rebootcancel

124,050 Commits over 4,171 Days - 1.24cph!

7 Years Ago
Merge from main
7 Years Ago
[D11] Change UITranslateText to work on Enable rather than on Awake
7 Years Ago
Enable preprocessing of prefab variants
7 Years Ago
Clean up unnecessary RealmedNavMeshObstacles
7 Years Ago
Clean up empty game objects from building blocks
7 Years Ago
Strip off some unnecessary RealmedRemove components
7 Years Ago
[D11] Update PS4 Plugins to 6.000
7 Years Ago
[D11] [UI] added a confirmation popup for assigning sleeping bags and fixed some translation strings
7 Years Ago
[D11] DefineFix
7 Years Ago
[D11][UI] Hide LT icon when opening all loot panels
7 Years Ago
[D11][UI] Work Bench UI changes. added Openlootpanel method to Lootpanel.
7 Years Ago
mfm
7 Years Ago
Build tweaks
7 Years Ago
[D11] [UI] added some localisation texts
7 Years Ago
[D11] [UI] Implementation of updated radial menus. Updated shaders to support soft masking. Added new assets for managing radial menus. Added sprite-sheet for text symbols for in-line sprites on TMP texts. Updated UI animation handlers. Added new textures for radial menus.
7 Years Ago
[D11] [Tutorial] Updates to map, adjusted cabin to fix access to crate.
7 Years Ago
Jenkinsfile
7 Years Ago
Bundle tweaks
7 Years Ago
Back to same priority for all textures
7 Years Ago
Added streaming controller to main camera and player preview Added streaming debugging script Added tool to report non-streamed textures Tweaked quality/pool size settings again
7 Years Ago
Occlusion pass on the big one
7 Years Ago
This should not have gone in yet
7 Years Ago
Fixed a test terrain asset ending up getting bundled
7 Years Ago
Fixed SoundDefinition.OnValidate NREs on library rebuild
7 Years Ago
Compile fix for standalone build
7 Years Ago
Updated game manifest
7 Years Ago
Fixes for tree pools
7 Years Ago
Moved audio clips to assets.bundle, better check for terrain data
7 Years Ago
Moving a couple of prefabs for correct bundling
7 Years Ago
[D11] [UI] fixed navigation issues on the rename sleeping bag popup
7 Years Ago
Bundles
7 Years Ago
[d11][Audio] Reduced music volume. Added runtime dsp to large scale sound sources to filter sounds with distance.
7 Years Ago
Moving a couple of prefabs for correct bundling
7 Years Ago
[D11][Tutorial] Temp fix - removed filestorage server call for signage (crash)
7 Years Ago
[D11][Tutorial] Fix for issue #919, tutorial construction events now use network position rather than socket position when placing foundations
7 Years Ago
ItemDefinition bundle assignment
7 Years Ago
[D11] [UI] stopped your own name from showing in the assign sleeping bag UI and implemented the search
7 Years Ago
[D11][Tutorial] Fix for issue #883, starting campfire health was set to 0
7 Years Ago
[D11][Tutorial] Fix for issue #917, was able to leave cave without destroying stone
7 Years Ago
Re-enabled prefab pools and added PrefabPoolGroup to allow trees to share prefab pools
7 Years Ago
[D11] Use a capsule cast for looking at object detection - WIP
7 Years Ago
[D11][Tutorial] Moved map hint to cargo drop task and cleaned up tutorial events
7 Years Ago
mfm
7 Years Ago
Rig2 scene & fabs.
7 Years Ago
Fixed potential indexing errors on LightGroupAtTime
7 Years Ago
[D11] Update PlayFab SDK to 190219
7 Years Ago
[D11] [UI] added the UI for assigning sleeping bags to other players
7 Years Ago
Fixed gloves.leather.skinnable and guitar.weapon.skinnable having a null mesh references
7 Years Ago
Fixed server compile
7 Years Ago
[D11] DTLS network library. Handshake only, single client connection, doesn't make it into game yet.