reporust_rebootcancel

139,543 Commits over 4,383 Days - 1.33cph!

7 Years Ago
Strip TextMeshPro sprite bullshit
7 Years Ago
[D11] Replaced LOD group script and adjusted pop-in distances + replaced vertex LOD shader with lit version
7 Years Ago
Sphere tank profile & scene
7 Years Ago
Icon enum cleanup
7 Years Ago
Backup
7 Years Ago
Applied a random diffusion profile to overgrowth.mat because the neon green was breaking my brain
7 Years Ago
[D11][XBOX] Compile fix
7 Years Ago
Removing unused meshes/materials/textures
7 Years Ago
[D11] Update SaveData plugin to PS4 SDK6.5 - fixed not enough space dialog amount required (TRC 4099)
7 Years Ago
Subtract 40962
7 Years Ago
Updated cargoship prefab LODs, fixed some Mast material assignments
7 Years Ago
Cargo ship crew building and antena baked LODs
7 Years Ago
[D11] [UI] Fixed backend text showing on reporting flow/kick popups.
7 Years Ago
[D11] [UI] Fixed being able to report "low latency" as a server problem.
7 Years Ago
Added some more conversion routines.
7 Years Ago
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7 Years Ago
Sat dish scene & s2p Nixed deprecated script from mercury ceilings.
7 Years Ago
Added support for MeshCull conversion.
7 Years Ago
[D11] [UI] Adjusted filter settings on Compass textures. Fixed null reference in UIHUD when adjusting hud scale.
7 Years Ago
Gas station new volume style
7 Years Ago
Menu options to create Rust.UI prefabs Remove menu options for creating Unity.UI text based components Remove menu options for creating TMP text based components
7 Years Ago
[D11] [UI] Map no longer allows input while popups are visible.
7 Years Ago
remove a private
7 Years Ago
Updated shaders
7 Years Ago
Added Rust.UI
7 Years Ago
Added RectTransformEx Added VectorEx functions Added BoundsEx functions Added SingletonComponent.InitializeSingletons( go )
7 Years Ago
Adjust vehicle lift length
7 Years Ago
Move DestroyAllChildren to Facepunch.UnityEngine
7 Years Ago
Move ColorEx to Facepunch.UnityEngine
7 Years Ago
Deleted unused duplicate SingletonComponent
7 Years Ago
Added Rust.Localization module
7 Years Ago
Moving Filesystem class to Filesystem module
7 Years Ago
Fixed several issues with adding and removing modules
7 Years Ago
[D11] [XBOX] Fixed missing interface implementation.
7 Years Ago
Water treatment volumes & fixes. S2P
7 Years Ago
More
7 Years Ago
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7 Years Ago
Backup
7 Years Ago
Fixed dummy slot items not being added
7 Years Ago
Correctly end vehicle module UI editing when player closes it
7 Years Ago
Vehicle modules show up in the editing UI
7 Years Ago
Linking module item, dummy item, and physical entity data together, and getting removal working.
7 Years Ago
Instrument descriptions
7 Years Ago
Random modular vehicle spawns now working with the new system
7 Years Ago
Setting up modular systems to work with the socket inventory
7 Years Ago
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7 Years Ago
Added Fun category to crafting menu Fixed Jerry Can Guitar not appearing in crafting menu
7 Years Ago
Crossfade animation tweaks
7 Years Ago
Playing a new note on an instrument that only supports one note at a time now stops the old note
7 Years Ago
Added some better debugging for client entity cache group mismatches