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110,878 Commits over 3,897 Days - 1.19cph!

10 Years Ago
Roadsign armor jacket
10 Years Ago
Distant gunshots and explosions round 2
10 Years Ago
Forgot the implementation of the ambience wind intensity check
10 Years Ago
Tweaked weather transition speeds Added wind intensity range to ambience
10 Years Ago
Fixed bootstrapping taking a very long time on OSX
10 Years Ago
Slightly changing how entity collision events are handled ( added ent:ReceiveCollisionMessages( bool ) )
10 Years Ago
Merge from main
10 Years Ago
Added placeholder rain sounds
10 Years Ago
Updated RustNative
10 Years Ago
RustNative update
10 Years Ago
Merge from main
10 Years Ago
Removed creepy ghost box that was following me around on CraggyIsland
10 Years Ago
Added rain drop camera overlay when looking straight up while it's raining
10 Years Ago
Added separate rain and snow getters to the climate class
10 Years Ago
3rd person animations for Howling like a wolf
10 Years Ago
Merge from main
10 Years Ago
Updated RustNative
10 Years Ago
Added water droplet shader (featuring refraction and dynamic lighting) Added snow and rain particle effects
10 Years Ago
Make sure all sounds are controllable by volume controls
10 Years Ago
Fixed wolves dropping multiple skulls
10 Years Ago
Fixed furnaces and campfires sometimes pretending to be on after server restart
10 Years Ago
Fixed boltrifle ironsights
10 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
10 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
10 Years Ago
Updated phrases
10 Years Ago
Fixed being able to parent server entities to client entities in the editor Fixed timed explosive not attaching properly sometimes in the editor Timed explosive only damages the block it's placed on and players/ai in the blast radius
10 Years Ago
Fixed items dissapearing when dropped onto wooden boxes
10 Years Ago
Crouched players move silently Less + slower viewmodel bob for crouched players
10 Years Ago
Fixed footsteps playing after stopped moving
10 Years Ago
Burning wood creates less charcoal
10 Years Ago
Campfire furnace loot panel has on/off button Item that is being burned in campfire/furnace shows a fire icon Can't select fuel in miner hat/candle hat or water in bottles (was confusing) Can drink from the water catcher loot panel Can't drag and drop water from warter catcher
10 Years Ago
checking in the baseball riot helmet
10 Years Ago
WIP
10 Years Ago
RustNative update
10 Years Ago
DS console reports invalid commands properly
10 Years Ago
Codelock is default craft Pump shotgun spawn is less rare Gunpowder crafts 2x faster (kind of) Fixed wrong description text on pumpkin Restricted sleep command to admins
10 Years Ago
Updated RustNative
10 Years Ago
Increased grenade throw power
10 Years Ago
Fixed horse ragdoll not bleeding
10 Years Ago
Network data caching
10 Years Ago
Fixed spawn error
10 Years Ago
Client compile fix
10 Years Ago
Compile fix
10 Years Ago
Entity Octree implementation Developer: F7/F8 draw debug info for near entities
10 Years Ago
Moved player persistence server data from persistence folder to UserPersistence.db Fixed some item names showing as Translate+Phrase in warnings/errors
10 Years Ago
Player bone scale variation (based on steamid)
10 Years Ago
Inventory menu performance optimizations Fixed some prefab errors Fixed some normal maps that weren't marked as normal maps
10 Years Ago
5.1.1f1
10 Years Ago
Spacialdatabase bug fix
10 Years Ago
Now using Unity 5.1.1.f1