reporust_rebootcancel

130,718 Commits over 4,232 Days - 1.29cph!

12 Years Ago
Fixed console variables not setting (schoolboy error)
12 Years Ago
12 Years Ago
Run tick cycle every 60th instead of every 30th
12 Years Ago
Fixed exception when cancelling task when no tasks exist
12 Years Ago
Added FPS graph (fps.graph true/false) Tweaked FPS graph to display raw rather than smoothed values
12 Years Ago
Added methods to get interpolated values from the thread safe terrain math class
12 Years Ago
Various grass and decor system tweaks
12 Years Ago
Terrain height has to be interpolated and normal can be nearest neighbor
12 Years Ago
More HTML menu test
12 Years Ago
More HTML experiments.
12 Years Ago
pipe shotgun finished
12 Years Ago
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Merged from main branch
12 Years Ago
Changed WorldItems item network updating from ticking to event based (server performance++)
12 Years Ago
Fixed not saving properly Added editor menus to load/save
12 Years Ago
Relocated HTML folder
12 Years Ago
Moving HTML stuff around a bit - using angularjs
12 Years Ago
Added Sentry error reporting
12 Years Ago
Use software HTML rendering. Which is a shitload faster for some reason!
12 Years Ago
Enabled read/write on terrain textures - which apparently fixes the "Failed to get pixels of splat texture" error Fixed client "same key already exists in the dictionary" with string pooling
12 Years Ago
Added HUD UI with angular
12 Years Ago
Merging HUD UI and angular app setup
12 Years Ago
Error logger, add current dll timestamp
12 Years Ago
Deleting WebPlayerTemplates again
12 Years Ago
Fixed editor errors when running client only
12 Years Ago
Fixed bow viewmodel prefab creating errors
12 Years Ago
Added HUD UI html example and updated test scene
12 Years Ago
Recompiled JS with -bare option
12 Years Ago
Only send errors once Properly complete the stack trace if it's missing
12 Years Ago
A few misc bug fixes
12 Years Ago
sprint left/right animations
12 Years Ago
NRE fix #20942869
12 Years Ago
Added stacktest command Added further checks to client.connect
12 Years Ago
Added public size and water level accessors to TerrainMath
12 Years Ago
Error logger - always generate our own stacktrace
12 Years Ago
Handle terrain bounds correctly when spawning grass and decor Refactor some terrain generation code
12 Years Ago
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12 Years Ago
Merged changes from main
12 Years Ago
EAC enabled proper
12 Years Ago
Save memory by setting up voice data on demand, instead of allocating buffers for each player object
12 Years Ago
12 Years Ago
Some fixes for Bill
12 Years Ago
less shit stack trace in errors
12 Years Ago
Time of Day update to 2.0.8 prerelease 1