reporust_rebootcancel
1 Years Ago
Player server fall uses MovePosition instead of setting transform.position and calling a network update directly Player client cycle runs every frame for sleepers that are falling (smooth player model position update)
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1 Years Ago
[D11] Added description for reinforced glass windows
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1 Years Ago
can no longer use weapons when tangled in deflated hot air balloon canvas can no longer see through hot air balloon canvas when inside
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1 Years Ago
[D11][UI] Changes to Tool Cupboard loot Panel. Analog stick icons will now switch depending on platform. Fixed translation Key issue with repair bench
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1 Years Ago
1 Years Ago
[D11] Updated 'Controller Map' to now say 'Controls'
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1 Years Ago
[D11] Change ProjectSettings for Matt
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1 Years Ago
[D11] [UI] removed cargo ship from the monument slideshow
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1 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
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1 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
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1 Years Ago
[D11] [UI] removed community skins option on main menu
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1 Years Ago
[D11] Corrected duplicate of "d11_bbq_on"
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1 Years Ago
[D11] Mass fixes to item interaction translation strings
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1 Years Ago
Update a few WIP strings, removed ALL holiday items from 'To Be Translated' list
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1 Years Ago
[D11] [UI] removed the D11 logo and the word 'credits' in the create server screen and made it hide when not on the main screen
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1 Years Ago
[D11] Removed Development loading screen.
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1 Years Ago
[D11] [UI] triggers will now navigate the main menu, and you can't navigate it while the top right menu is open. also removed the doubleID option
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1 Years Ago
Changed 'Controls' strings, added strings for turning BBQ on/off. Updated server strings.
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1 Years Ago
fix
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1 Years Ago
[d11][Audio] Added new template for shorline waves
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1 Years Ago
players now fall when sleeping on a building block which is then destroyed
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1 Years Ago
[D11][Tutorial] Added extra event callbacks for tutorial actions
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1 Years Ago
[D11] Updated 'Find a Game' button translation string on Main Menu
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1 Years Ago
[D11][UI] Clamp create server size to 4k for now
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1 Years Ago
[D11][Tutorial] Fix for some items/prefabs (construction) not being processed
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1 Years Ago
[D11][UI] Adjustments to the about servers page. Added place holder background
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1 Years Ago
[D11] Refineries/Furnaces/Recycler TurnOn/Off translation strings updated
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1 Years Ago
[D11] [UI] adjusted the inventory/beltbar icons slightly in terms of positioning / text size etc changed the colour of the chat error text to be the red we use elsewhere
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1 Years Ago
[D11] Compile fix
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1 Years Ago
[D11] Second batch of translation key fixes for item prefabs
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1 Years Ago
[D11] Bunch of translation key fixes for item prefabs, and ensure they use tokenised translate to handle button prompts
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1 Years Ago
Added debris to all wall frame inserts to block placement of new wall frame inserts for 30 seconds after they have been destroyed
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1 Years Ago
[D11] These always seem to change
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1 Years Ago
1 Years Ago
[D11] Add rusty-tool for resetting PF stats
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1 Years Ago
[D11][UI] About server screen
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1 Years Ago
Moved XMAS stuff to post launch section, changed 'Bandana' to 'Bandanna' and changed 'Checkered' to 'Chequered' in the UK Eng text file.
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1 Years Ago
[d11][Audio] Update to chat send, and chicken attack n cluck radius!
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1 Years Ago
#230, #1353, #1369 +typos and experimental ALL CAPS in tutorial menu.
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1 Years Ago
Subtracting 33361 (test)
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1 Years Ago
[D11] DTLS multiple connection and XBox One release support integrated. Added timeout to the UDP socket read to allow shutdown signal processing. Fixed send message from client with the remapped port.
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1 Years Ago
fall damage fixes server.playerserverfall convar (default true)
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1 Years Ago
server falling deals appropriate fall damage players do not fall through water wounded players also now fall instead of hovering
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1 Years Ago
ai work
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1 Years Ago
disconnected/sleeping players now fall to ground
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1 Years Ago
Toggle LightEx along with light lodding/culling
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1 Years Ago
fixed muzzle brake not properly applying recoil reduction muzzle brake reduces damage by 15%
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1 Years Ago
Regenerated scene to prefab stuff and updated game manifest
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1 Years Ago
Added missing meta files
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1 Years Ago
skin approval compound bow behaves exactly like hunting bow when not charged (same rof/damage etc, was 80%) compound bow costs 25 metal frags instead of 75
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1 Years Ago
Fix for errors preprocessing gibbables
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1 Years Ago
Tidy up BaseEntityRef
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1 Years Ago
Fix for rotating instanced building blocks
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1 Years Ago
Fixes for BuildingBlock.DrawHighlight with instanced building blocks
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1 Years Ago
Changed planner to use ResourceRefs so that building blocks can be preprocessed
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1 Years Ago
missing file
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1 Years Ago
tracer work
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1 Years Ago
[D11] Updated descriptions for a number of items - more to come
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1 Years Ago
#1277, #346
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1 Years Ago
[D11] Fix scale issues with ingame options menu
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1 Years Ago
[D11][UI] added hint strings to LOC
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1 Years Ago
[D11] Merges all of putsons audio changes.
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1 Years Ago
[D11][Tutorial] StartupContents moved from baseoven to parent storagecontainer. health and containers now saving correctly for scene to sav functions
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1 Years Ago
[D11] More putson requests
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1 Years Ago
Spelling fixes
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1 Years Ago
Removed tags for what looks like a character creator
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1 Years Ago
[d11][Audio] Imrpoved 3D roll off behavior
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1 Years Ago
tracers visible from long distance
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1 Years Ago
1 Years Ago
[D11] latest putson requests
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1 Years Ago
[D11][UI] Removed select Map menu for create server menu and fixed various issues the screen. Removed Seasonal
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1 Years Ago
Removed a buttload of animation reference strings that shouldn't be in a loc file. Fixed spelling of T-Shirt.
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1 Years Ago
[D11] [UI] disabled the quick drop while you have the planner out
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1 Years Ago
1 Years Ago
[D11] Latest putson sfx requests
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1 Years Ago
[d11][Audio] Added FE chat send fx
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1 Years Ago
#1365, repurposed some authorisation strings so they aren't specific to the auto turret and can now be used for the tool cupboard and future games. Added UK English spelling of 'Authorise' to the UK doc
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1 Years Ago
[D11] Updated trophy description
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1 Years Ago
[D11] Move achievement detection to the server
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1 Years Ago
[D11] Fix achievement #26 again! - Monument visit PlayFab stat and achievement #8 detection, Biome PlayFab stats and achievement #9 detection
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1 Years Ago
Code locks stackable in players inventory
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1 Years Ago
[D11][Tutorial] Added tutorial callbacks for food consumption and crafting
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1 Years Ago
1 Years Ago
[D11][Tutorial] Modified triggers in cave and added null reference check
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1 Years Ago
[D11][Tutorial] Reapplied spawn position fix on first spawn
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1 Years Ago
#1336, #1348, #1247 + Changed 'Barbeque' to 'Barbecue' + new strings
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1 Years Ago
[D11] Update translation key on 'sulfur ore' collectables
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1 Years Ago
[D11] [UI] Handles no compounds/outposts existing in map (should fix disconnect RPC error OnRespawnInformation).
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1 Years Ago
[D11] Updated LR300 recoil, and re-enabled the item/bulletcount display on the belt bar
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1 Years Ago
[d11][Audio] Moved animal sound defs and created some new folders to make it easier to balance Animal 3D ranges.
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1 Years Ago
rgba textures for both those weapons
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1 Years Ago
translating M39 and L96 material over to Core\generic material shader - removed unused textures (ao & metallic)
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1 Years Ago
[D11] [UI] "Outpost" button on death screen now respawns user to the first outpost created in the world (need to add functionality for choosing which outpost).
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1 Years Ago
[d11][Audio] Added helicopter template files to manifest
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1 Years Ago
[D11] Fixes " Left & Right not working on toggle settings in options menu."
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1 Years Ago
Compound s2p. Basic bokeh blur texture for distance flares.
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1 Years Ago
[D11] Fixes server compile errors
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1 Years Ago
[D11] Fixes server compile errors
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1 Years Ago
Don't render distance flares underground
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1 Years Ago
[D11] [UI] removed the controller speaker option for voice chat output on xbox
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