reporust_rebootcancel

97,322 Commits over 3,653 Days - 1.11cph!

9 Months Ago
Reworked tutorial building guide process, no longer requires modifications to building blocks and is fully handled by the tutorial island component
9 Months Ago
File rename only
9 Months Ago
Added Tugboat population spawn, based on harbor spawn points
9 Months Ago
New SpawnPopulationBase. Renamed SpawnPopulation to DensitySpawnPopulation, now inherits from SpawnPopulationBase. New SpawnPointSpawnPopulation that spawns a population based on defined spawn points in the world (also inherits from SpawnPopulationBase).
9 Months Ago
Merge from nexus
9 Months Ago
Don't suggest that clan tables are only in bandit camp or outpost because they're deployables
9 Months Ago
Static clan table prefab set up Update bandit camp and outpost with new static clan table
9 Months Ago
Fixed industrial conveyors not respecting maximum amount in output when transferring several different redirect hazmat skins
9 Months Ago
Added diversuit skeleton prefab. Updated existing nomad prefab + menu list
9 Months Ago
Merge from main
9 Months Ago
Merge from hackweek-chat-emoji
9 Months Ago
9 Months Ago
Set showEmojiErrors to false and expose it as a convar Expose block emoji, block emoji animations and block server emoji in the options menu (User Interface tab)
9 Months Ago
Code review changes pt2
9 Months Ago
Merge from main
9 Months Ago
Code review changes pt1
9 Months Ago
Merge from main
9 Months Ago
Merge Main -> Experimental
9 Months Ago
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9 Months Ago
Deployable clan table set up
9 Months Ago
Merge from ClanTable
9 Months Ago
Merge from main
9 Months Ago
Merge from nexus
9 Months Ago
Allow leaving your clan from anywhere instead of only at the clan table
9 Months Ago
Pass player controlled clan related text through the chat filter
9 Months Ago
Only show the "try again" message for errors which should just need a retry
9 Months Ago
More agressive slope angles for testing
9 Months Ago
Allow loading clan info for bot players in the editor for easier testing
9 Months Ago
Load clan info for players when they spawn instead of only when they connect Load clan info for all sleepers when starting up the server
9 Months Ago
Merge from nexus
9 Months Ago
Merge from main
9 Months Ago
Merge from craft_queue_saving
9 Months Ago
Simplify the check to see if another player is in the same clan as you when showing nametags
9 Months Ago
Don't cancel the whole crafting queue when the player goes to sleep anymore Make sure crafting doesn't update while the player is sleeping or transferring Don't allow crafting queue changes while transferring
9 Months Ago
Merge from main
9 Months Ago
Work on building guides, guides now snap building blocks and disappear once a building block is placed
9 Months Ago
WIP saving and loading for the crafting queue
9 Months Ago
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9 Months Ago
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9 Months Ago
Grab initial attempt at gpu culling from a shelf
9 Months Ago
Merge from main
9 Months Ago
Merge from horse_idles
9 Months Ago
Final air explosion sans 6P smoke
9 Months Ago
Merge from main
9 Months Ago
Rename all instanced debug commands & remove redundant ones Reimplement debugging commands with the new class structure & cell allocator
9 Months Ago
Added harvestable layer to torch lights