128,903 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Wind generator uses SimpleBuildingBlock
 
                
                
                
                
                
             
         
        
            
            
            
                
                Building deployable updates (retired Construction Skin layer)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Retired Construction Skin layer entirely
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from conditional_models_2
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed building skin / socket error when leaving network cell
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed deprecated ConstructionGrade collision override
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Experiment: Building blocks have placeholder geometry + collider until skin is initialized
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed some gross shit on the trees.
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Lods for male body and heads.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Storm drain material PBR'd.
Crushed cloud texture blacks, and removed all useless alphas.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                TOD wip stuff.
Tree billboards cast shadows.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Driftwood shore wetness + shader tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Planting seeds doesn't sound like you're about to die anymore
Better spear throw sound
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed news from loading screen (didn't work as well as I'd hoped)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Queue now counts players that are joining too
Status shows queue size
 
                
                
                
                
                
             
         
        
            
            
            
                
                Developers/moderators/admins can jump the join queue - and ignore maxplayers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed potential exception in ColliderBatch / RendererBatch
 
                
                
                
                
                
             
         
        
            
            
            
                
                This should have been commited.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Right clicking item with loot open will move it to loot
Right clicking clothes/belt bar will move item to main inventory
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Replaced hard coded test scalar
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wood hammer - made throwable, updated vm anims, edited deploy audio to match new anim
 
                
                
                
                
                
             
         
        
            
            
            
                
                Wood hammer - Throwing them was a bad idea, let's pretend that didn't happen.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed queue jumping not jumping the queue
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Water sim tweaks + small opt
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌▇▊▍▋▆▇▇█▊▇ ▅▅▅▄█▅▋▊ ▍▉▍▆▅▆ ▋█▋▊ ▍▅▄▉█▉█▇▇▇▇ ▄▆▆▋▊▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Some pain relief for modders (you should still call UpdateSkin after SetGrade on building blocks)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed being unable to repair external walls, metal embrasures and window bars
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                vm wood hammer - Made the deploy anim much longer with loads more spinning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Water2 parity with Before; minor changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                RCon think during loading