branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

34 Days Ago
vine_fixes -> jungle_update
34 Days Ago
merge from jungle_dlc
34 Days Ago
boomerang_fixes-> jungle_update
34 Days Ago
boomerang_fixes -> jungle_update
34 Days Ago
Bump snake bite slow duration from 4->6 seconds
34 Days Ago
modified the zipline landing platform net shape to improve greatly the landing area/angle possible minor tweak to jungle_ruins_e structure S2P
34 Days Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
34 Days Ago
Merge from particle_light_cull
34 Days Ago
Reduced shallow shelves ground watch - prevents not being destroyed when placement close to ground
34 Days Ago
Delete some commented blowpipe code
34 Days Ago
removed croc pie from recipelist
34 Days Ago
Big cats now yeild big cat meat on harvest croc and big cats now yield differnt yeilds of resources (no longer clone of bear) - crocs yeild large amount of leather
34 Days Ago
Cooked bigcat meat more heal over over and calories
34 Days Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
34 Days Ago
Added Big Cat Pie Icon Added Crocodile Pie Icon Setup both item prefabs to use new icons
34 Days Ago
Added New Crocodile Cooked, Raw and Spoiled Meat Icons Added New Big Cat Cooked, Raw and Spoiled Meat Icons Added New Snake Cooked, Raw and Spoiled Meat Icons
34 Days Ago
Can now shield block snake attacks
34 Days Ago
Stricter shallow shelf placement to prevent another stacking exploit
34 Days Ago
Vine swinging trees TerrainTopologySet -> TerrainTopologyAdd to preserve existing topology (fixes removing topologies that cull water etc)
34 Days Ago
merge from jungle_dlc
34 Days Ago
tiny blowpipe deploy sound tweak
34 Days Ago
blowpipe sounds
34 Days Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
35 Days Ago
boomerang sounds
35 Days Ago
Trees will now drop any attached explosives when they start to fall
35 Days Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
35 Days Ago
More hypothetical LODComponent.GetDistance checks
35 Days Ago
Fixed not being able to reskin the shelves
35 Days Ago
boomerang_fixes -> jungle_update
35 Days Ago
boomerang -> jungle_update
35 Days Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
35 Days Ago
fix default caustics texture if no WaterSystem instance
35 Days Ago
New pies cooking visuals Added new recipes Cooking wb setup
35 Days Ago
Don't make the vine point at the end destination anymore - confusing
35 Days Ago
Added the new distance eye system to the wolf as well.
35 Days Ago
updated vine swinging/descending animations
35 Days Ago
ziggurat scene S2P
35 Days Ago
re-factored the ceiling cable kt prefabs to use meshlod and added missing mesh colliders scripts
35 Days Ago
enabled r/w on a bunch of props used in ziggurat collision models
35 Days Ago
enabled r/w on zipline platform collision models
35 Days Ago
Updated croc distance eye system.
35 Days Ago
Side profile tweak.
35 Days Ago
New eye system to Tiger. Made filenames generic as it works across species now that vertices are tinting and not the material.
35 Days Ago
Setup snake meat harvesting. Setup snake head bag harvesting. Setup snake trophy. Override WildlifeHazard.IsNpc to true.
35 Days Ago
Enforce 50 min distance to other monuments for jungle, tiny and train tunnel entrance monuments
35 Days Ago
Allow canyons and lakes to spawn in jungle
35 Days Ago
Switch vine material to cutout
35 Days Ago
cherry picking env volume brightness level changes from spatially aware branch
35 Days Ago
merge from jungle_dlc
35 Days Ago
Adjusted vine swing height to vary based on distance travelled, legacy height is now how low you go when swinging at max distance, will now go down half as much when travelling the minimum distance