branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

1 Year Ago
vine_fixes -> jungle_update
1 Year Ago
merge from jungle_dlc
1 Year Ago
boomerang_fixes-> jungle_update
1 Year Ago
boomerang_fixes -> jungle_update
1 Year Ago
Bump snake bite slow duration from 4->6 seconds
1 Year Ago
modified the zipline landing platform net shape to improve greatly the landing area/angle possible minor tweak to jungle_ruins_e structure S2P
1 Year Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
1 Year Ago
Merge from particle_light_cull
1 Year Ago
Reduced shallow shelves ground watch - prevents not being destroyed when placement close to ground
1 Year Ago
Delete some commented blowpipe code
1 Year Ago
removed croc pie from recipelist
1 Year Ago
Big cats now yeild big cat meat on harvest croc and big cats now yield differnt yeilds of resources (no longer clone of bear) - crocs yeild large amount of leather
1 Year Ago
Cooked bigcat meat more heal over over and calories
1 Year Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
1 Year Ago
Added Big Cat Pie Icon Added Crocodile Pie Icon Setup both item prefabs to use new icons
1 Year Ago
Added New Crocodile Cooked, Raw and Spoiled Meat Icons Added New Big Cat Cooked, Raw and Spoiled Meat Icons Added New Snake Cooked, Raw and Spoiled Meat Icons
1 Year Ago
Can now shield block snake attacks
1 Year Ago
Stricter shallow shelf placement to prevent another stacking exploit
1 Year Ago
Vine swinging trees TerrainTopologySet -> TerrainTopologyAdd to preserve existing topology (fixes removing topologies that cull water etc)
1 Year Ago
merge from jungle_dlc
1 Year Ago
tiny blowpipe deploy sound tweak
1 Year Ago
blowpipe sounds
1 Year Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
1 Year Ago
boomerang sounds
1 Year Ago
Trees will now drop any attached explosives when they start to fall
1 Year Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
1 Year Ago
More hypothetical LODComponent.GetDistance checks
1 Year Ago
Fixed not being able to reskin the shelves
1 Year Ago
boomerang_fixes -> jungle_update
1 Year Ago
boomerang -> jungle_update
1 Year Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
1 Year Ago
fix default caustics texture if no WaterSystem instance
1 Year Ago
New pies cooking visuals Added new recipes Cooking wb setup
1 Year Ago
Don't make the vine point at the end destination anymore - confusing
1 Year Ago
Added the new distance eye system to the wolf as well.
1 Year Ago
updated vine swinging/descending animations
1 Year Ago
ziggurat scene S2P
1 Year Ago
re-factored the ceiling cable kt prefabs to use meshlod and added missing mesh colliders scripts
1 Year Ago
enabled r/w on a bunch of props used in ziggurat collision models
1 Year Ago
enabled r/w on zipline platform collision models
1 Year Ago
Updated croc distance eye system.
1 Year Ago
Side profile tweak.
1 Year Ago
New eye system to Tiger. Made filenames generic as it works across species now that vertices are tinting and not the material.
1 Year Ago
Setup snake meat harvesting. Setup snake head bag harvesting. Setup snake trophy. Override WildlifeHazard.IsNpc to true.
1 Year Ago
Enforce 50 min distance to other monuments for jungle, tiny and train tunnel entrance monuments
1 Year Ago
Allow canyons and lakes to spawn in jungle
1 Year Ago
Switch vine material to cutout
1 Year Ago
cherry picking env volume brightness level changes from spatially aware branch
1 Year Ago
merge from jungle_dlc
1 Year Ago
Adjusted vine swing height to vary based on distance travelled, legacy height is now how low you go when swinging at max distance, will now go down half as much when travelling the minimum distance