branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

12 Months Ago
Added Big Cat and Crocodile Pie Varients Setup Big Cat and Crocodile Pie View Model, World Model, Item Prefab and Projectile Prefab Created Big Cat and Crocodile Pie Tin Matieral Varients
12 Months Ago
Fixed overlapping flags causing vines to not know they are away from their home branch
12 Months Ago
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12 Months Ago
Better distance night eye glow system to panthers.
12 Months Ago
Fix NRE when spraying on hardside of a block with wallpaper
12 Months Ago
merge from Wood armour gloves
12 Months Ago
Updated tiger and panther texture resolution
12 Months Ago
vine_animation_setup -> jungle_update
12 Months Ago
Converted jungle bushes to spawn on the decor grid / removed tree entity jungle bushes from spawning
12 Months Ago
vine_animation_setu -> jungle_update
12 Months Ago
forgot to move rope ladder in prefab
12 Months Ago
reduced the depth of jungle swamp by 20ish %
12 Months Ago
vine_animation_setup -> jungle_update
12 Months Ago
Fixed offset cell door transforms. Added COL for rusty cell door. S2P on jungle ruins containing cell doors.
12 Months Ago
fixed some wall clipping props in zigg scene
12 Months Ago
changed priority on ziggurat to highest to ensure a spawn more polish on the top with smaller decals and some physical roots for decor added a rongs rope ladder inside the zigg portal to allow players going down without taking damage fixed foliage placement on water surface (lillies) toned glossiness down on the large pipes going out re-linked the lighting prefab (again? another regression perhaps) Zigg S2P / HLOD refresh
12 Months Ago
3d_renderer_caps -> jungle_update
12 Months Ago
ruins cell door model
12 Months Ago
Add a failsafe if a Snake is unable to reposition 3 times in a row.
12 Months Ago
3d_renderer_uv_fix -> jungle_update
12 Months Ago
exported wip vine descend animations
12 Months Ago
vine_animation_Setup -> jungle_update
12 Months Ago
Container corpse creator tool now assigns the correct protection and runs SetSlotsCount
12 Months Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
12 Months Ago
Merge from blowpipe
12 Months Ago
merge from jungle_dlc
12 Months Ago
Remove lether gloves sewing kit crafting cost
12 Months Ago
blow pipe inital crafting pass boomerang inital crafting pass Gloves wood armor, crafting and protection pass
12 Months Ago
Merge from snakes
12 Months Ago
Merge from blowpipe
12 Months Ago
Fixed descend option not working
12 Months Ago
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12 Months Ago
crocodile sounds
12 Months Ago
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12 Months Ago
Improved vine positioning on branches
12 Months Ago
Unsaved
12 Months Ago
Fixed incorrect animator parameter name
12 Months Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
12 Months Ago
Possible LODComponent.GetDistance NRE fix
12 Months Ago
Merge from main
12 Months Ago
Tiger meta files
12 Months Ago
Allow tiny monuments to spawn within Jungle biome
12 Months Ago
merge from jungle_dlc
12 Months Ago
jungle_dlc -> jungle_update
12 Months Ago
fixed some zfighting on jungle_ruins_e structure
12 Months Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
12 Months Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
12 Months Ago
fixed a legacy rotation leftover on armored steps block
12 Months Ago
tiger sounds
12 Months Ago
merge from underwater-effects