branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

1 Year Ago
Added Big Cat and Crocodile Pie Varients Setup Big Cat and Crocodile Pie View Model, World Model, Item Prefab and Projectile Prefab Created Big Cat and Crocodile Pie Tin Matieral Varients
1 Year Ago
Fixed overlapping flags causing vines to not know they are away from their home branch
1 Year Ago
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1 Year Ago
Better distance night eye glow system to panthers.
1 Year Ago
Fix NRE when spraying on hardside of a block with wallpaper
1 Year Ago
merge from Wood armour gloves
1 Year Ago
Updated tiger and panther texture resolution
1 Year Ago
vine_animation_setup -> jungle_update
1 Year Ago
Converted jungle bushes to spawn on the decor grid / removed tree entity jungle bushes from spawning
1 Year Ago
vine_animation_setu -> jungle_update
1 Year Ago
forgot to move rope ladder in prefab
1 Year Ago
reduced the depth of jungle swamp by 20ish %
1 Year Ago
vine_animation_setup -> jungle_update
1 Year Ago
Fixed offset cell door transforms. Added COL for rusty cell door. S2P on jungle ruins containing cell doors.
1 Year Ago
fixed some wall clipping props in zigg scene
1 Year Ago
changed priority on ziggurat to highest to ensure a spawn more polish on the top with smaller decals and some physical roots for decor added a rongs rope ladder inside the zigg portal to allow players going down without taking damage fixed foliage placement on water surface (lillies) toned glossiness down on the large pipes going out re-linked the lighting prefab (again? another regression perhaps) Zigg S2P / HLOD refresh
1 Year Ago
3d_renderer_caps -> jungle_update
1 Year Ago
ruins cell door model
1 Year Ago
Add a failsafe if a Snake is unable to reposition 3 times in a row.
1 Year Ago
3d_renderer_uv_fix -> jungle_update
1 Year Ago
exported wip vine descend animations
1 Year Ago
vine_animation_Setup -> jungle_update
1 Year Ago
Container corpse creator tool now assigns the correct protection and runs SetSlotsCount
1 Year Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
1 Year Ago
Merge from blowpipe
1 Year Ago
merge from jungle_dlc
1 Year Ago
Remove lether gloves sewing kit crafting cost
1 Year Ago
blow pipe inital crafting pass boomerang inital crafting pass Gloves wood armor, crafting and protection pass
1 Year Ago
Merge from snakes
1 Year Ago
Merge from blowpipe
1 Year Ago
Fixed descend option not working
1 Year Ago
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1 Year Ago
crocodile sounds
1 Year Ago
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1 Year Ago
Improved vine positioning on branches
1 Year Ago
Unsaved
1 Year Ago
Fixed incorrect animator parameter name
1 Year Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
1 Year Ago
Possible LODComponent.GetDistance NRE fix
1 Year Ago
Merge from main
1 Year Ago
Tiger meta files
1 Year Ago
Allow tiny monuments to spawn within Jungle biome
1 Year Ago
merge from jungle_dlc
1 Year Ago
jungle_dlc -> jungle_update
1 Year Ago
fixed some zfighting on jungle_ruins_e structure
1 Year Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
1 Year Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
1 Year Ago
fixed a legacy rotation leftover on armored steps block
1 Year Ago
tiger sounds
1 Year Ago
merge from underwater-effects