branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

35 Days Ago
Added Big Cat and Crocodile Pie Varients Setup Big Cat and Crocodile Pie View Model, World Model, Item Prefab and Projectile Prefab Created Big Cat and Crocodile Pie Tin Matieral Varients
35 Days Ago
Fixed overlapping flags causing vines to not know they are away from their home branch
35 Days Ago
▆█▄▋▋▉▅ ▊▋▆ █▍ ▉▇▌▅.
35 Days Ago
Better distance night eye glow system to panthers.
35 Days Ago
Fix NRE when spraying on hardside of a block with wallpaper
35 Days Ago
merge from Wood armour gloves
35 Days Ago
Updated tiger and panther texture resolution
35 Days Ago
vine_animation_setup -> jungle_update
35 Days Ago
Converted jungle bushes to spawn on the decor grid / removed tree entity jungle bushes from spawning
35 Days Ago
vine_animation_setu -> jungle_update
35 Days Ago
forgot to move rope ladder in prefab
35 Days Ago
reduced the depth of jungle swamp by 20ish %
35 Days Ago
vine_animation_setup -> jungle_update
35 Days Ago
Fixed offset cell door transforms. Added COL for rusty cell door. S2P on jungle ruins containing cell doors.
35 Days Ago
fixed some wall clipping props in zigg scene
35 Days Ago
changed priority on ziggurat to highest to ensure a spawn more polish on the top with smaller decals and some physical roots for decor added a rongs rope ladder inside the zigg portal to allow players going down without taking damage fixed foliage placement on water surface (lillies) toned glossiness down on the large pipes going out re-linked the lighting prefab (again? another regression perhaps) Zigg S2P / HLOD refresh
35 Days Ago
3d_renderer_caps -> jungle_update
35 Days Ago
ruins cell door model
35 Days Ago
Add a failsafe if a Snake is unable to reposition 3 times in a row.
35 Days Ago
3d_renderer_uv_fix -> jungle_update
35 Days Ago
exported wip vine descend animations
35 Days Ago
vine_animation_Setup -> jungle_update
35 Days Ago
Container corpse creator tool now assigns the correct protection and runs SetSlotsCount
35 Days Ago
Added more fidelity to rear back stairs. Removed flickering cracks decal. Ran S2P.
35 Days Ago
Merge from blowpipe
35 Days Ago
merge from jungle_dlc
35 Days Ago
Remove lether gloves sewing kit crafting cost
35 Days Ago
blow pipe inital crafting pass boomerang inital crafting pass Gloves wood armor, crafting and protection pass
35 Days Ago
Merge from blowpipe
35 Days Ago
Merge from snakes
35 Days Ago
Fixed descend option not working
35 Days Ago
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36 Days Ago
crocodile sounds
36 Days Ago
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36 Days Ago
Improved vine positioning on branches
36 Days Ago
Unsaved
36 Days Ago
Fixed incorrect animator parameter name
36 Days Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
36 Days Ago
Possible LODComponent.GetDistance NRE fix
36 Days Ago
Merge from main
36 Days Ago
Tiger meta files
36 Days Ago
Allow tiny monuments to spawn within Jungle biome
36 Days Ago
merge from jungle_dlc
36 Days Ago
jungle_dlc -> jungle_update
36 Days Ago
fixed some zfighting on jungle_ruins_e structure
36 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
36 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
36 Days Ago
fixed a legacy rotation leftover on armored steps block
39 Days Ago
tiger sounds
39 Days Ago
merge from underwater-effects