branchrust_reboot/main/jungle_updatecancel

315 Commits over 59 Days - 0.22cph!

22 Days Ago
chenged the jungle ziggurat prefab to world layer
22 Days Ago
merge from jungle ruins
22 Days Ago
Merge from main
22 Days Ago
ibc water tank - complete and damaged version
22 Days Ago
Cleaned up zigg scene. Placed hatch doorframe. Rearranged gantries and enabled decals on material. Prefabbed zigg plus extra polish.
22 Days Ago
More polish fixes on big zigg
22 Days Ago
merge from mjungle_ruins for gantry kit
22 Days Ago
zigg level backup
22 Days Ago
Created a new water surface for building interiors with a much lower coefficient of reflection and specular in order to fit the lighting typically found indoors
22 Days Ago
Increased building very dark ambient a notch to compensate for play time SSAO darkening the picture further.
22 Days Ago
changed incorrect layers on recent props prefabs
22 Days Ago
Increased building environment volumes to be reflection factor of 1.0 since buildings should be using World layer and offer accurate reflections indoor now. If reflections look incorrect, check art layers of buildings
23 Days Ago
ziggurat_a env volumes settings and bounds changes
23 Days Ago
re-balanced the ambient and reflection values in Environment Properties for the Building, Building Dark, Building Very Dark volumes in order to produce more satisfying lighting gradients in interiors
23 Days Ago
Polish on big zigg. Continued work on lil zigg. Increased moss tiling on exterior pipes.
23 Days Ago
shrunk jungle swamp water surface to avoid clipping
23 Days Ago
Merge from main
23 Days Ago
little zigg update - WIP
24 Days Ago
fixed jungle swamp terrain on incorrect layer causing wrong terrain insert in jungle improved terrain blend texture
24 Days Ago
Jungle ground foliage / tweaked all spawn settings / optimized densities / added rest areas / optimized geometry Tweaked materials and colors Tweaked ground color
24 Days Ago
jungle ruins s2p
24 Days Ago
jungle ruins lootspawns, replaced the last greybox volumes in scenes for matching art assets
24 Days Ago
Accept any rivers that end in the jungle biome beyond the typical max river count Reduced min distance between rivers a bit
25 Days Ago
jungle ruins scene HLOD setup and bakes
25 Days Ago
enabled read write on ruins kit for batching
25 Days Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
27 Days Ago
Jungle plants progress
27 Days Ago
Added refresh_foliage console command
27 Days Ago
updated topology masks for jungle ruins, s2p ruins
28 Days Ago
merge from main
28 Days Ago
refreshing terrain blend textures of jungle ruins - they are correct but somehow were not applied in procmap
28 Days Ago
strangler fig color and transmission tweaks in situ
28 Days Ago
environment AO maps import options changes, material adjustments
28 Days Ago
watertight door hatch col
28 Days Ago
watertight hatch material adjustment
28 Days Ago
watertight hatch door and frame
29 Days Ago
Continuing WIP of lil zig
29 Days Ago
Added jungle swamps to World Setup prefab
29 Days Ago
Fixed several sound trigger references on new jungle foliage
29 Days Ago
spawn population prefabs
29 Days Ago
monstera deliciosa bushes - models, textures, mats and prefabs
29 Days Ago
Jungle foliage prefab DoPrepare
29 Days Ago
Manifest
29 Days Ago
Condenser Tank LODS
30 Days Ago
Increase max LOD count for LOD converters
30 Days Ago
WIP of little zigg
30 Days Ago
merge from jungle ruins
30 Days Ago
condenser tank update
31 Days Ago
fixed the splat mask to sand instead of snow on jungle swamp
31 Days Ago
jungle swamp unique environment