branchrust_reboot/main/naval_updatecancel

1,327 Commits over 306 Days - 0.18cph!

39 Days Ago
Commit the material changes that keep showing up.
39 Days Ago
▊█▉▇▄ ▌▉▌▋ ▍▊█▊▉▍_▆▆▌▊_▊▋█▊▆▆. ▉▆▌▊▇ ▉▉ ▌▇▇▇ ▊▉▌▍▆▅ & ▌▊█▆▅▇ █▉▊▍▌▌█▆▋▆▄▉▉/▊▆█▇▄. ▊▇▅▉▉▊ ▍▊█ ▉▉▄▌▄▇▍█▄▊▊▋▍▍ ▅▉ ██▇▇ ▉▍ █▇▇ ▊▌▅▌ ▍▍▍▅█▌▊▋█ ▄▅▊▆▅ ▋▊▆▊ █▄▍▅▅▊. ▇▌▊▅▋ █ █▉▋▉▅ ▋▊ ▊█ ▄█▌▄█▅ ▋▇▋ ▋▊▄▍█▄▍▋ ▋▆▋▉▅▉. ▄▍▊▊▌ ~▊▍ ▄▍▊ ▅▇▊▅ ▅▋▉▊ ▉▍█▄▇█▄ ▋▊ █▍█▌▌▍▍▋ ▄▋▉▌▋ ▋▊ ▋█▋▅ █▌▊▄▋▅▄▆ ▅▄▉▅▊▅▄. ▉▅▉▋▆▇▋▇ ▄▍▄▋▌▅▋++
39 Days Ago
Baked all heightmaps just in case
39 Days Ago
Bridged/eased more jump puzzles on high seas.
39 Days Ago
tropical2 scene
39 Days Ago
Added rowboat spawns to all docks variants.
39 Days Ago
Compacted ore spawns on 2 Added top ruins on 2 Unsaved splats apparently from 1.
39 Days Ago
Disabled spawn tester
39 Days Ago
Fixed floating ores in 4
39 Days Ago
Finalized 1
39 Days Ago
Coords for ore spawners on 1
39 Days Ago
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39 Days Ago
Bridged jump puzzles for these deep sea ruins.
39 Days Ago
Terrain adjustment for dwellings.
39 Days Ago
Merge from naval_missions
39 Days Ago
Prepping island 1
40 Days Ago
make one specific damaged boat sting sound less stupid
40 Days Ago
merge from main/naval_update/floating_cities/island_ambience
40 Days Ago
New sound for deep sea wipe alarm
40 Days Ago
Update tropical4 chunks
40 Days Ago
Update tropical3 chunks
40 Days Ago
Add warning for missing spawn groups instead of just silencing them
40 Days Ago
Remove leftover DamangeRenderer component on PlayerBoat
40 Days Ago
Merge from naval_missions
40 Days Ago
merge from main/naval_update/pt_boat_sounds
40 Days Ago
PlayerBoat.MaxVelocity is now a replicatedvar
40 Days Ago
merge from fix_batching_ghosting -> naval_update
40 Days Ago
Steering is no longer applied if anchored.
40 Days Ago
Fix tropical underwater overlay logic issue
40 Days Ago
Regenerate tropical2
40 Days Ago
Fix dwelling NRE causing deep sea islands to not spawn fully.
40 Days Ago
merge from main/naval_update/floating_cities/island_ambience
40 Days Ago
Null check reloaded sound for cannons
40 Days Ago
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40 Days Ago
merge from main
40 Days Ago
Mat instancing for tropical foliage. (Respecting auto-change)
40 Days Ago
Full spawns on 4
40 Days Ago
Fixed sulfur on 3.
40 Days Ago
Island 4 initial spawner setup and deep sea script.
40 Days Ago
Unsaved
40 Days Ago
Merge from naval_missions
40 Days Ago
Fixed dock spawner on 2. Added spawns to 3.
40 Days Ago
Pre ruin sculpt.
40 Days Ago
Fixed C height offset.
40 Days Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
40 Days Ago
Hide and disable boat ladder
40 Days Ago
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
40 Days Ago
Remove new scientists from desert military base
40 Days Ago
Spawn fix
40 Days Ago
Final spawns on tropical2