branchrust_reboot/main/naval_updatecancel

589 Commits over 245 Days - 0.10cph!

27 Days Ago
merge from naval_update/deep_sea
28 Days Ago
Merge from boat_building
28 Days Ago
Merge from main
28 Days Ago
Merge from boat_building
28 Days Ago
Merge from boat_building
28 Days Ago
Merge from main
31 Days Ago
PT Boat Throttle fix.
31 Days Ago
merge from deep_sea
31 Days Ago
merge from fix_non_harvestable_trees -> naval_update
31 Days Ago
pt_boat_gameplay_pass -> naval_update
31 Days Ago
pt_boat_gameplay_pass -> naval_update
31 Days Ago
PT Mesh update
31 Days Ago
merge from naval_update/deep_sea
31 Days Ago
merge from more_cannon_fixes
31 Days Ago
pt_boat_gameplay_pass -> naval_update
31 Days Ago
merge from naval_update/deep_sea
31 Days Ago
pt_boat_gameplay_pass -> naval_update
31 Days Ago
merge from more_cannon_fixes to naval_update
31 Days Ago
PT Front Turret changes
31 Days Ago
Re-export animation to remove cannon offset
32 Days Ago
Fixed the terrain mesh collider for Tropical1 not being on the terrain layer, was preventing AI from snapping to it properly S2P Tropical1, no actual scene changes though Also removed an allocation when setting up the mesh terrain
32 Days Ago
Added PT boat 50cal ammo mounts
32 Days Ago
pt_boat_gameplay_pass -> naval_update
32 Days Ago
gun_turret -> naval_update
32 Days Ago
Updating 50 cal fbxs with new bones
32 Days Ago
50cal single reload, idle and fire block out animation content
32 Days Ago
Post merge compile fix
32 Days Ago
Merge from main
32 Days Ago
Canon animation pose updates to match ballista pose
32 Days Ago
Updating 50 cal rig pivot points
32 Days Ago
Merge from naval_update/floating_cities
33 Days Ago
merge from naval_update/deep_sea
33 Days Ago
Adding 50 cal right rig
33 Days Ago
Adding browning single rig fbx
34 Days Ago
BaseMountable compile fixes
34 Days Ago
Compile fixes: copyboat_cl was a ServerVar, swapped it to a ClientVar Codegen
34 Days Ago
scientist_rhib_gameplay_pass_2 -> naval_update
34 Days Ago
boat_ai_optimisations_2 -> naval_update
34 Days Ago
boat_ai_optimisations -> naval_update
34 Days Ago
boat_ai_optimisations_2 -> naval_update
34 Days Ago
boat_ai_optimisations -> naval_update
34 Days Ago
merge from cannon_animation
34 Days Ago
merge from copy_paste_boats -> naval_update
34 Days Ago
merge from naval_update/floating_cities
34 Days Ago
Added Single 50 Cal Bullet, Empty Bullet and Ammo Link Model
34 Days Ago
fix_dumb_name -> naval_update
34 Days Ago
Move useable by turret check to the serverside
34 Days Ago
Compile fixes
34 Days Ago
Update 50 Cal Model to include updated bullet belt
34 Days Ago
Codegen compile fix