branchrust_reboot/main/naval_updatecancel
589 Commits over 245 Days - 0.10cph!
Cannon FX restoration.
Nested them as standalone prefabs.
merge from main (using main version of all the prefabs changed by a manifest update in naval)
Fixed farm barge NPC opening door too early
Merge from floating_cities
scientist_boat_fixes -> naval_update
Fix crash when changing mesh quality levels near a ghost ship
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Fix oilrigs spawning old scientists after bad merge
merge from naval_update/deep_sea
fix for "Cannons have aggressive LODs on most graphics presets "
boat_fixes -> naval_update
merge from floating cities
Fix scientists moonwalking on ghost ships
Fix InfoZone NRE from scientists on ghostships
Mark two more collision meshes r/w
merge npc parenting to naval update.
merge back cannon and player animator fixes to naval_update
Try to fix black bars on RHIB (that can show up at certain angles)
mounted_turret_reloading -> naval_update
Marked remaining floating city collision meshes r/w
Fixes for Lumberjack and Outpost scientist NPC's
Finish building from steering wheel now shows the same error messages as when trying to finish building from the station.
Revert cannon prefab to before it exploded
Fix for "Cannon deployment guide incorrect"
Restore broken Desert_Dwelling_double_A.prefab corrupted in
122570 on scientist_iteration branch.
Fixes it randomly preventing server startup when trying to be spawned by abandoned military base
Merge from naval_update/floating_cities
pt_boat_gameplay_pass -> naval_update
merge from fix_boat_drift -> naval_update
Initial setup to fix scientists trying to shoot through glass
Fix scientist corpses showing "ScientistNPC2" in the loot panel, instead of the localized name for (previous commit didn't go through)
Fix scientist corpses showing "ScientistNPC2" in the loot panel, instead of the localized name for scientists
Fix player model playable graph NRE on other players.
Add more descriptive error logs to help find cause of NRE NpcBarkComponent.PlayConversation
Fix Cannon.adminfire dict same key add error, ai noises now have a unique id for comparison purposes
Set boat scientist mission hunt objective to only progress if the objective has started
Fix potential index out of range exception when displaying mission rewards during conversation
disabled relief mapping on fish piles material
Fix mission item pickup being setup wrong on small oil rig
Merge from naval_missions
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