branchrust_reboot/main/naval_updatecancel

1,327 Commits over 306 Days - 0.18cph!

37 Days Ago
Boat ramp can no longer be picked up on a finished boat
37 Days Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 2
37 Days Ago
Merge from alternate_grill_fix
37 Days Ago
Add settings on RadialSpawnPoint for random rotation on all axes and random y position offset
37 Days Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 1
37 Days Ago
Fixed incorrect LOD materials on a few improvised walkway variants
37 Days Ago
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37 Days Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
37 Days Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
37 Days Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
37 Days Ago
Removed stray MonumentInfo from Ruins_D
37 Days Ago
Missing proto file
37 Days Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
37 Days Ago
Floating city farm barge door now plays chainlink sounds
37 Days Ago
Add a death screen icon for the new scientist
37 Days Ago
Fix ClientOnPlayerDismount NRE
37 Days Ago
Re-bake navmesh for all ghost ships to include hackable crate navmesh modifiers
37 Days Ago
turned floor.triangle.grill collision convex
37 Days Ago
Compile fix
37 Days Ago
- PT Boat turret now load in ammo instead of respawning with ammo each time - Dont try and load turrets at all (just nuke em and recreate them at the other side) - Put load data into a cache so it can be loaded afterwards
38 Days Ago
Fix broken ptboat item to entity reference to make it spawnable from F1 menu
38 Days Ago
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38 Days Ago
- Fixed broken mountpoint reference (turret seats had been renamed and it bricked all loading of the ptboat)
38 Days Ago
- Add PT Boat to F1 Menu - Add Prefab information - Generate image
38 Days Ago
fixed swamps fog volume setting ambient to 'building' type environment S2P swamps
38 Days Ago
fixed triangulation not clear enough on space station half wall
38 Days Ago
Wooden boat door, hidden and uncraftable - needs more thinking of how it's implemented compared to a normal door, future skin
38 Days Ago
Fix invalid ptboat storage reference
38 Days Ago
Clamp the cannon pitch and yaw to zero on the client as the camera eye controller was still being run and rotating around even though we couldn't see it since the cannon takes over the camera Fixes the player spinning around when dismounting the cannon
38 Days Ago
Standardised cannon LODs
38 Days Ago
Fixed coconut world spawn with wrong label FIxed wrong item id on coconut item
38 Days Ago
Disable the local player body if looking up in a cannon at an extreme angle, prevents the player body clipping into the camera
38 Days Ago
Fixed incorrect id's on two deep sea dwellings
38 Days Ago
Fixed trailing whitespace on deploy animation state causing a state could not be found warning when deploying the planner viewmodel
38 Days Ago
Can no longer use the spray can on modular boats
38 Days Ago
Added debug.showAllCullingVolumes, overrides the culling volume behaviour and forces everything to show regardless of camera position (although the underlying LOD components could still cull themselves based on distance settings) Admin only
38 Days Ago
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38 Days Ago
AddIslandBounds now uses a TryAdd, unsure how duplicates are ending up here
38 Days Ago
Fix s2p failing on tropical4 when trying to pop terrains from an empty buffer list.
38 Days Ago
Rebake tropical4 mesh + s2p
38 Days Ago
Rebake tropical3 mesh + s2p
38 Days Ago
Rebake tropical2 mesh + s2p
38 Days Ago
Clean up mesh chunk folders + remove old versions
38 Days Ago
Rebake tropical1 mesh + s2p, set chunks/collider to terrain layer.
38 Days Ago
Moved a trash bag on docks C that was blocking movement annoyingly.
38 Days Ago
Missing file
38 Days Ago
Renamed a mat to be more descriptive instead of Test. Improved it.
38 Days Ago
Fixed deep sea editor flags and dupes.
38 Days Ago
Added meshterrain script to decor boats A & B