branchrust_reboot/main/naval_updatecancel
                         
                     
             
         
     
    
        
590 Commits over 245 Days - 0.10cph!
    
    
    
        
        
            
            
            
                
                merge from naval_update/deep_sea
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed 50 Cal Dual Prefab
Added and Setup Right Hand Side 50 Cal Prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated 50 Cal Models and Prefabs to include the ammo box 
Created 50 Cal Ammo Box Material 
Removed Dual 50 Cal Model and added Right Side 50 Cal Model as a replacement
 
                
                
                
                
                
             
         
        
            
            
            
                
                naval_update/gun_turret -> naval_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/deep_sea
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from naval_missions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed project opening in safe mode: Deleted code in ResetStaticFields.cs to enable codegen. Ran codegen.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from main. (taking oilrig changes from main)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from naval_missions
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from boat_stability
 
                
                
                
                
                
             
         
        
            
            
            
                
                mereg from boat_stability
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from boat_stability
- anti-beaching forces
- boat separation
- general control improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge ghostship_npcs to naval_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                pt_boat_gun_setup -> naval_update
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Setup Single and Dual 50 Cal LODs and Colliders
 
                
                
                
                
                
             
         
        
            
            
            
                
                scientist_boat_ai -> naval_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/deep_sea
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added PT Boat 50 Cal Dual and Single FBX and Textures
Setup PT Boat 50 Cal Materials
Started Setting up PT Boat 50 Cal Prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/floating_cities
 
                
                
                
                
                
             
         
        
            
            
            
                
                regenerate static fields to fix compile
- added ResetStaticFields call to codegen clean
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Removed monument info on floating city prefab. Its landmark was being added to TerrainPath and isn't cleaned up when the floating city is killed by the deep sea wipe, causing NREs later
Also added a null check in MapView.SetupMonuments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from cannon_improvements
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                cleaned up some dead code in playerboat controls
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from naval_missions
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from naval_update/deep_sea
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge iteration_time_improvements to naval_update
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Cherry pick boatai ddraw compile fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/deep_sea
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge cannon_code to naval_update
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix NRE when shooting ballistas and canons
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                pt_boat_gameplay -> naval_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                scientist_boat_ai -> naval_update