branchrust_reboot/main/naval_updatecancel

590 Commits over 245 Days - 0.10cph!

35 Days Ago
Codegen compile fix
35 Days Ago
merge from naval_update/deep_sea
35 Days Ago
Removed 50 Cal Dual Prefab Added and Setup Right Hand Side 50 Cal Prefab
35 Days Ago
Updated 50 Cal Models and Prefabs to include the ammo box Created 50 Cal Ammo Box Material Removed Dual 50 Cal Model and added Right Side 50 Cal Model as a replacement
35 Days Ago
naval_update/gun_turret -> naval_update
36 Days Ago
merge from naval_update/deep_sea
36 Days Ago
Merge from naval_missions
36 Days Ago
Fixed project opening in safe mode: Deleted code in ResetStaticFields.cs to enable codegen. Ran codegen.
36 Days Ago
Merge from main. (taking oilrig changes from main)
38 Days Ago
merge from main
38 Days Ago
Merge from naval_missions
38 Days Ago
merge from boat_stability
39 Days Ago
mereg from boat_stability
39 Days Ago
merge from boat_stability - anti-beaching forces - boat separation - general control improvements
39 Days Ago
merge ghostship_npcs to naval_update
40 Days Ago
pt_boat_gun_setup -> naval_update
40 Days Ago
Merge from main
40 Days Ago
Setup Single and Dual 50 Cal LODs and Colliders
40 Days Ago
scientist_boat_ai -> naval_update
40 Days Ago
merge from naval_update/deep_sea
40 Days Ago
Added PT Boat 50 Cal Dual and Single FBX and Textures Setup PT Boat 50 Cal Materials Started Setting up PT Boat 50 Cal Prefabs
40 Days Ago
merge from naval_update/floating_cities
40 Days Ago
regenerate static fields to fix compile - added ResetStaticFields call to codegen clean
41 Days Ago
merge from main
41 Days Ago
Merge from boat_building
41 Days Ago
merge to naval_update
41 Days Ago
Removed monument info on floating city prefab. Its landmark was being added to TerrainPath and isn't cleaned up when the floating city is killed by the deep sea wipe, causing NREs later Also added a null check in MapView.SetupMonuments
41 Days Ago
Merge from cannon_improvements
41 Days Ago
Merge from boat_building
41 Days Ago
cleaned up some dead code in playerboat controls
42 Days Ago
Merge from boat_building
42 Days Ago
Merge from naval_missions
42 Days Ago
Merge from main
43 Days Ago
merge from naval_update/deep_sea
43 Days Ago
merge iteration_time_improvements to naval_update
43 Days Ago
merge from main
43 Days Ago
Merge from main
45 Days Ago
Cannon icon
45 Days Ago
Merge from boat_building
45 Days Ago
Merge from main
45 Days Ago
Cherry pick boatai ddraw compile fixes
45 Days Ago
merge from naval_update/deep_sea
45 Days Ago
merge cannon_code to naval_update
45 Days Ago
merge from main
46 Days Ago
Fix NRE when shooting ballistas and canons
46 Days Ago
Manifest
46 Days Ago
Merge from main
47 Days Ago
Merge from main
47 Days Ago
pt_boat_gameplay -> naval_update
47 Days Ago
scientist_boat_ai -> naval_update