branchrust_reboot/main/naval_updatecancel

1,580 Commits over 337 Days - 0.20cph!

7 Months Ago
removed isMobile flag from VineSwingMountable, stops 700+ mountable fixed updates
7 Months Ago
Merge from revert_oildrig_scientists
7 Months Ago
Convared the distance within players wake up boat scientist AI
7 Months Ago
ai.npc_spawn_on_deep_sea_islands default to false
7 Months Ago
Fixing cannon mesh loops
7 Months Ago
increased culling distance of recycler
7 Months Ago
cannonball explosion sounds and flight loop
7 Months Ago
Fixed server deep sea losing its portal direction, causing potential issues with cargoship and chinook spawn directions
7 Months Ago
Cherrypick 50cal fixes
7 Months Ago
Added NPC and vehicle breakdown to deepsea.printentitycount
7 Months Ago
merge from naval_update/islands_navmesh_fix
7 Months Ago
Merge from nav_optimisation Bump radius to 200m just to be safe
7 Months Ago
added elite crates to ghost ships, rebalanced cannon damage against player boats
7 Months Ago
Update ghostship parent volumes to be more accurate, which should fix players getting stuck when approaching ghostships on playerboats
7 Months Ago
Sail lod FIX
7 Months Ago
Added oil barrels to docks.
7 Months Ago
mission rewards
7 Months Ago
added tool spawns to cannon crate, adjusted diggablelootspawn to have better stuff on deepsea islands, increased mission reward for treasure hunt mission
7 Months Ago
Fix unset storage container in RHIB.DeepSea
7 Months Ago
Fixed scientist NRE on docks.
7 Months Ago
turret_fixes -> naval_update
7 Months Ago
Merge from convar_to_disabled_npcs_on_islands
7 Months Ago
Fixed a couple of dupe spawns on island 3
7 Months Ago
merge from naval_update/boatAI_sync_optims
7 Months Ago
Merge from naval_missions
7 Months Ago
merge from main
7 Months Ago
Fixed visual glitches on static discoball in the casino
7 Months Ago
demo_fixes -> naval_update
7 Months Ago
Fixed broken TV static on floating cities tvs
7 Months Ago
added bespoke parent convex volume mesh for ghost ship
7 Months Ago
S2P'd all islands.
7 Months Ago
Merge from naval_missions
7 Months Ago
Merge from naval_missions
7 Months Ago
Merge from naval_missions
7 Months Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
7 Months Ago
Cannon reload camera update, less looking down and tilt
7 Months Ago
Adjusted random Y max on coconut spawners.
7 Months Ago
Fixed random Y offset not being enabled on 2
7 Months Ago
Removed some dupes from deepsea_island_tropical1 prefab
7 Months Ago
Static planter boxes in the deep sea (farm barge) spawn their plants ripe and will respawn them every 2 minutes
7 Months Ago
S2P all
7 Months Ago
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
7 Months Ago
Moved floating rubble in FC1 that prevented boat docking
7 Months Ago
Added purple light material variant and applied to light props in supplies barge
7 Months Ago
fixed cover prop on trawler_D shifting locations
7 Months Ago
Merge from naval_missions
7 Months Ago
removed rendererbatch from cardboard_boxes set fully - may require S2P
7 Months Ago
Fix casino npc not hooked up to vending machine S2P all floating cities
7 Months Ago
Adjust scale of deep sea ghost ship markers
7 Months Ago
Fixed warning spam on space LR