branchrust_reboot/main/naval_updatecancel

589 Commits over 245 Days - 0.10cph!

59 Days Ago
Merge from naval_missions
59 Days Ago
wrap custom coacd editor in defines
59 Days Ago
Merge from boat_building
59 Days Ago
merge from /main/coACD - adds FPConvexCollisionBaker that we can use to bake convex collider sets for compatibility with dynamic RBs (PlayerBoats)
59 Days Ago
Merge from boat_building
2 Months Ago
Merge from boat_building
2 Months Ago
Disable my test scene loading in craggy
2 Months Ago
Merge from boat_building
2 Months Ago
Merge from boat_building
2 Months Ago
Merge from main
2 Months Ago
Merge from deep_sea
2 Months Ago
Merge from main
2 Months Ago
Merge from scientist_rhib
2 Months Ago
draw physics world bounds on ValidBounds gizmos to ensure they line up sensibly
2 Months Ago
merge from naval_update/deep_sea
2 Months Ago
merge from main -> naval_update - stomped mannequin material changes on naval_update branch
2 Months Ago
merge compile error fixes to naval update
2 Months Ago
merge from fix_burst_compiler_errors to naval_update
2 Months Ago
merge from deep_sea -> naval_update
2 Months Ago
merge from main -> naval_update
2 Months Ago
merge from ghostship again
2 Months Ago
merge from naval_update/ghost_ships
2 Months Ago
main -> naval_update
2 Months Ago
merge from main
2 Months Ago
Deleted Old Ship Spinning Radar Blockout Models
2 Months Ago
Added Ship Spinning Radar Prop Model and Textures Setup Ship Spinning Radar Prop Materials, Prefabs, LODS and Colliders
2 Months Ago
main -> naval_update
2 Months Ago
main -> naval_update
2 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Cleanup old Scientist RHIB Files Ensure collider is readable
3 Months Ago
rhib_scientist -> naval_update
3 Months Ago
scientist_rhib -> naval_update
3 Months Ago
main -> naval_update
3 Months Ago
main -> naval_update
3 Months Ago
merge from main
3 Months Ago
main -> naval_update
3 Months Ago
main -> naval_update
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
3 Months Ago
Adding some seaweed to anchor, hanging tires prefabs
3 Months Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
3 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
3 Months Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
3 Months Ago
Merge from main
3 Months Ago
ghost ship C and D variants set dressing progress
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
merge from main