branchrust_reboot/maincancel

33,843 Commits over 4,171 Days - 0.34cph!

48 Days Ago
merge from new_menu
48 Days Ago
new_menu -> main
48 Days Ago
▋▉▅▌▅ ▇▄▍█ ▊▄█▅▅▍_▌▅▆▄▅▋_▇▌▄▌▅▋▌
48 Days Ago
new_menu -> main
48 Days Ago
Merge from hardcore_refresh
48 Days Ago
main_menu -> main
49 Days Ago
modding_prefabs_july -> main
49 Days Ago
merge from new_menu
49 Days Ago
merge from Locker_Collider
49 Days Ago
merge from fix_camera_jump
49 Days Ago
merge from fix_flashlight
49 Days Ago
merge from pilot_hazmat_dlc
49 Days Ago
Fixed graphical artifact on bodies of water
49 Days Ago
Merge from hardcore_refresh
49 Days Ago
Merge from hardcore_refresh
49 Days Ago
Merge from hardcore_refresh
49 Days Ago
new_menu -> main
49 Days Ago
Merge from death_screen_optimize
49 Days Ago
merge from new_menu
49 Days Ago
merge from max_health_debug
49 Days Ago
new_menu -> main
49 Days Ago
merge from pilot_hazmat_dlc
49 Days Ago
new_menu -> main
49 Days Ago
- Replaced the Grab Pass in the UnderWater shader with a texture copy during the Before Forward Alpha stage. - Updated the Water and WaterStandardCore shader files to support adding their own under water fog to account for the Grab Pass changes. - Fixed a OnRenderImage warning that wouldn't go away.
49 Days Ago
new_menu -> main
49 Days Ago
merge from new_menu
49 Days Ago
▉▋▌▇▍▉▋▄▍▊▅ ▇▌██▉▍ ▅▅█▌▋▋ - ▍▍▅█▌://▍▋▋.▇▊▆▉▇.▊▊▋/▆/▇▊▄▍█▉▅▅▉▋▌▅▊▇▍▋/▍▌█▌/▄▍▄▅▍▌▊▊▌▅▍▆▇▌▄▅/▋▌▉▇▍▇▆/▆▌▉▊▇▇▌▇▋▆▍▆█▊▌▍?▊▌▉▆█=▋▊▌▋
49 Days Ago
▆▆█▌▉ ▄▇▍█▆▇▍▊▆-▄▄▌▊ -> ▌▋▆▌ ▋▋▋ █▅█▊▄▇ ▅▌▍ ▇▋▊ ▉▊█
49 Days Ago
merge from new_menu
49 Days Ago
merge from new_menu
49 Days Ago
▋▋▅▅▊ ▌▉▍▋ ▅▅▌▉▋▊▇▊▄_▆▆▇_█▍▅▉▆▆_▋▉▇▅▇▍
50 Days Ago
new_menu -> main
50 Days Ago
Fix client compile error
50 Days Ago
merge from stability_stat_fix
50 Days Ago
merge from fix_attackheli_headlights
50 Days Ago
merge from max_health_debug
50 Days Ago
merge from legacy_high_wall_fix_2
50 Days Ago
merge from fix_heavymovement_refs
50 Days Ago
merge from no_build_zone_height_visual
50 Days Ago
merge from metal_detector_dropped_items
50 Days Ago
Merge from hardcore_refresh
50 Days Ago
main_menu -> main
50 Days Ago
new_menu -> main
50 Days Ago
merge from new_menu
50 Days Ago
merge from new_menu
50 Days Ago
merge from new_menu
50 Days Ago
Remove code to pack monument scenes bundle (unused)
50 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
50 Days Ago
batched projectiles handle cameraclip avoiding code for thrown projectiles
51 Days Ago
BaseRaidBenchmark - only create extra Client if one doesn't already exist, it's double ticking projectile effect processing and making it look worse than it is