branchrust_reboot/maincancel

34,841 Commits over 4,505 Days - 0.32cph!

5 Months Ago
Merge from boat_deployable_sound_looping_fix
5 Months Ago
Merge from map_clan_names
5 Months Ago
Merge from chainsaw_hotspot_gathering
5 Months Ago
merge from useplayerupdatejobs3
5 Months Ago
merge from new_console-ui
5 Months Ago
merge from new_console-ui
5 Months Ago
Merge from boat_teleport_commands
5 Months Ago
Merge from terrain_renderer
5 Months Ago
merge from new_console-ui
5 Months Ago
merge from easter2026_dlc - store icons and square images
5 Months Ago
merge from new_console-ui
5 Months Ago
merge from new_console-ui
5 Months Ago
Merge from terrain_renderer
5 Months Ago
merge from skinviewer_easter
5 Months Ago
Merge from projectile_visibility_fix
5 Months Ago
merge from overfishing
5 Months Ago
merge from qol_bug_report_config -> main
5 Months Ago
merge from fix_network_profiling_broadcast -> main
5 Months Ago
Merge from monument_notification_sounds
5 Months Ago
merge from deep_sea_sleeping_bag -> main
5 Months Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
5 Months Ago
Merge from item_mod_radial_rename
5 Months Ago
merge from waterwheel_deployable
5 Months Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
5 Months Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
5 Months Ago
Fix buoyancy batching leak warnings in the editor
5 Months Ago
merge from useplayerupdatejobs3
5 Months Ago
Fix for ocean topology missing around certain rivers
5 Months Ago
Codegen and made UI_Console_CommandList partial
5 Months Ago
ElectricWaterWheel compile fix
5 Months Ago
set rustige egg gems to be opaque
5 Months Ago
merge from new_console-ui
5 Months Ago
merge from waterwheel_deployable
5 Months Ago
merge from new_console-ui
5 Months Ago
Merge from child_dynamic_lods
5 Months Ago
merge from render_pipeline_testing
5 Months Ago
Bunny ears and onesie show in conveyor filters
5 Months Ago
fix scale not working on prefab deploy guides
5 Months Ago
merge from world_serialization_high_compression
5 Months Ago
merge from Armored_ladder_hatch
5 Months Ago
merge rust_relay_server -> main
5 Months Ago
Merge from improved_network_groups
5 Months Ago
merge from new_console-ui
5 Months Ago
Merge from worldpositiongenerator_optimise_2
5 Months Ago
merge from new_console-ui
5 Months Ago
Merge: from useplayerupdatejobs3 - Bugfixes for dynamically enabling Jobs 3 mode Tests: unit tests + switched Jobs 2 -> 3 on Craggy in editor
5 Months Ago
merge from wakeaiz_tickrate_optim
5 Months Ago
merge from bc_null_chain_fix
5 Months Ago
merge from waterwheel_deployable
5 Months Ago
merge from waterwheel_deployable