reporust_rebootcancel

115,468 Commits over 3,959 Days - 1.22cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
Added console.erroroverlay toggle convar.
4 Years Ago
Remaining refinery area
4 Years Ago
Splatting backup
4 Years Ago
Added support for most types of render pass in a slightly cleaner format.
4 Years Ago
Update Facepunch.Steamworks to fix swnet crash from last update
4 Years Ago
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4 Years Ago
Utils to categorize materials / shaders properly
4 Years Ago
merge from main
4 Years Ago
merged from experimental changes
4 Years Ago
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4 Years Ago
Compile fix
4 Years Ago
merge from at_reload
4 Years Ago
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4 Years Ago
▆▋▊▉▋ ▋▍▌▊ ▍▋▅▋_▍▊▇▉▍▉▍▍▌_▉▅▌
4 Years Ago
merge from instrument_wounded
4 Years Ago
Refinery area terrain
4 Years Ago
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Refinery asset cleanup & polish
4 Years Ago
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4 Years Ago
Mountain resplat 1/2
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
LOD/COL prefab setup
4 Years Ago
LODs and colliders for straight single tunnels and double/single tunnel transition meshes
4 Years Ago
More utils, putting data for events into a better format.
4 Years Ago
Update Facepunch.Steamworks (reduces Steam Networking GC alloc)