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115,648 Commits over 3,959 Days - 1.22cph!

4 Years Ago
merge from xmas
4 Years Ago
Fix projectile position being set to NaN when pausing a demo Re-enable sidebar and fix buttons getting sized to 0 height Pass initial state to settings widgets Implement time scale and time of day widget functionality
4 Years Ago
Added 4 vertical pixels of extra spacing to the team member name hud label to fit some characters
4 Years Ago
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4 Years Ago
Fix colliding train not moving after side collision train moves away
4 Years Ago
WorkCart now handles side-on collisions with other trains at crossings
4 Years Ago
Minor edits to collision handling
4 Years Ago
Fixed some viewmodel clothing casting shadows Spacesuit Burlap gloves Tactical gloves Roadsign gloves
4 Years Ago
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4 Years Ago
Increase collision damage, remove unused var
4 Years Ago
Remaining height facelift around Compound area
4 Years Ago
Set up a perpendicular rail crossing on my test map
4 Years Ago
Fixed track splines on large curves / added missing coliders to some prefabs / cleaned up the train test scene
4 Years Ago
updates
4 Years Ago
Added 108m curve pieces / tweaked double tunnels geometry
4 Years Ago
More compound area
4 Years Ago
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4 Years Ago
Add some logic to prevent requesting the same texture more than once from the server
4 Years Ago
Compound area backup
4 Years Ago
Remove some neon sign backwards compatibility code left in to not break paddy's demos
4 Years Ago
cover/reloading tweaks
4 Years Ago
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4 Years Ago
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4 Years Ago
Re-textured sedan vehicle
4 Years Ago
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4 Years Ago
▉▇▅▌▉ ▋█▍▉▊▋ ▉▉▄█ ▄▉▇▊'▊ █▇▌█ ▉▍ ▇▌ ▉▍▄▊▅▌▅█▄▉▇▋ ▍▉ ▊▊▅▌▋▌▊ ▄▍ ▊▍▆▉ ▆▉▊▆▉█▊ █▉ ▊▄ █▋▌▍▄ ▍▄ ▍▋▌▊▅▇▊▅█▅█ (▄▇▋▌▆▍▍█ ▆▋▇ ▇▅▅▄▄█ ▍▍▋▄▍▊▍▉ ▋▉▇▆▉ █▍█, ▄▉▆▇ ▉▉ ▍▍▉▋ ▆▊ ▇▊ ▉▅▆▆)
4 Years Ago
more wip oilrig behaviour
4 Years Ago
Disabled Xmas event Disabled Xmas tree and icewall crafting reverted airdrop bah humbug
4 Years Ago
▍▌▊▋▆ ▇▆█▍ ▋▄▊▅
4 Years Ago
S2P Compound and Bandit_town
4 Years Ago
phrases
4 Years Ago
merge from main
4 Years Ago
Added snowball gun and snowballs to xmas loot table
4 Years Ago
Add some decay over time if a sled isn't being used
4 Years Ago
Merge from xmas_2020
4 Years Ago
Merge from main
4 Years Ago
Don't autokill sled when it collides with another sled
4 Years Ago
Added BlocksDoor bool to BaseMountable to control door opening logic (defaults to true) Sleds no longer block doors from opening
4 Years Ago
Fixed ice walls spawning gibs from all varieties instead of just the active variety (was causing the extreme gib forces)
4 Years Ago
Fixed snow machine not adapting its collision mesh on the server if in listen-server mode
4 Years Ago
neon signs use different inventory handling and deploy sounds
4 Years Ago
projectiles can disable default surface impact effects snowball gun projectile only plays snowball impact sound
4 Years Ago
Have the snow machine create a collision mesh on the server as well as the existing collision and visual meshes it generates on the client. Allows sled to work on snow machine snow (previously only worked on listen server)
4 Years Ago
hooked up snowball gun impact sounds
4 Years Ago
Fix socket check against snow machine terrain still not working sometimes (let it cast 0.1m further)
4 Years Ago
If a sled isn't moving you can now press W to give it a slight forward nudge while mounted
4 Years Ago
Merge from main
4 Years Ago
Tunnels 2/3
4 Years Ago
snowball inventory sounds
4 Years Ago
neon sign uses chain link impact sound