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63,453 Commits over 2,618 Days - 1.01cph!

6 Years Ago
Improved bow aiming (arrow now points to center of screen)
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6 Years Ago
changed if( to if ( (sorry garry)
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6 Years Ago
Merged repair bench into main with placeholder art
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6 Years Ago
merge from main
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6 Years Ago
repair bench displaying proper text placeholder art
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6 Years Ago
Fixed bug in earlier client connection fix
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6 Years Ago
Fixed loot containing starter blueprints
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6 Years Ago
PBS version of speetree shaders for Petur; Rust/Nature/SpeedTree
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6 Years Ago
Fixed beartrap NRE
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6 Years Ago
Fixed hide_poncho proper
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6 Years Ago
Fixed error when trying to wear the hide poncho
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6 Years Ago
merge from main
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6 Years Ago
Tweaked terrain parameters
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6 Years Ago
Improved and optimized road network generation
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6 Years Ago
Server optimizations
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6 Years Ago
Compile fix
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6 Years Ago
More diagnostics Better network statistics
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6 Years Ago
Added World.HighestPoint
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6 Years Ago
Slightly increased max terrain height mismatch on rad towns 1 and 2 (helps finding spots on mountainy seeds)
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6 Years Ago
Allowed rad towns to spawn in the tundra biome
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6 Years Ago
Merge from main
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6 Years Ago
Connection tweaks
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6 Years Ago
More nature prefabs. Custom map scaled from 8k, to a more natural 5.4k.
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6 Years Ago
Backup
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6 Years Ago
Rock prefabs.
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6 Years Ago
Removed now unnecessary tags from properties in custom shaders (RC3) Added env reflection occlusion and horizon fade params to Rust standard shader Removed bent normal map; not worth the extra storage
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6 Years Ago
Scene stuff
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6 Years Ago
Server optimizations
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6 Years Ago
Client optimizations
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6 Years Ago
Prefab pre-process fix
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6 Years Ago
More server optimization
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6 Years Ago
Server optimizations
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6 Years Ago
backup
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6 Years Ago
Custom map rivers.
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6 Years Ago
Fixed weapon entities getting duplicated on load
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6 Years Ago
Fixed admin_overlay warning Fixed RPC cache bug
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6 Years Ago
Disabled ddraw on server (precaution) More diagnostics
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6 Years Ago
Merge from main.
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6 Years Ago
Better RPC Caching
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6 Years Ago
Updated poncho to reduce zfighting with shirt
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6 Years Ago
Reverted changeset 5980
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6 Years Ago
Disabled admin instant craft by default Disabled admin being able to toggle entity overlay Added dump command (for diagnostics)
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6 Years Ago
Bent normal test file, to help with reflection fresnel.
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6 Years Ago
Merge from main for RC3
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6 Years Ago
Improvements to rust standard shader; layers are properly toggable now; detail is now optional as well Removing some unused stuff
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6 Years Ago
Merge from main
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6 Years Ago
Added low, medium and high water qualities
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6 Years Ago
Fixed sound warnings when switching between client/server (public properties ifdef'd out)
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6 Years Ago
Refactored TerrainPath to support path smoothing in the future Combined path and river backends to a generic path list Added placeholder riverside decor
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6 Years Ago
Fixed client compile
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