reporust_rebootcancel

115,862 Commits over 3,959 Days - 1.22cph!

4 Years Ago
network++
4 Years Ago
disable icewall objects in wall external high ice
4 Years Ago
merge from main
4 Years Ago
Fixed ice wall high placement issues (wrong layer)
4 Years Ago
More tessellation experiments. Fading tess amount based on camera position, some refactoring.
4 Years Ago
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4 Years Ago
merge from /sled
4 Years Ago
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4 Years Ago
Renamed Electric Output to Passthrough for continuity
4 Years Ago
Updated neon signs volumes and placement Adjusted crafting cost
4 Years Ago
fixed wrong material on back of sign_neon_125
4 Years Ago
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4 Years Ago
Missed the original's repair item
4 Years Ago
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4 Years Ago
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4 Years Ago
small, medium and neon signs
4 Years Ago
Fixed chase state. Fixed events with no output state container linked not continuing execution correctly. Fixed IsVisible event using the targets attack interface instead of the owners. Brain senses can now handle the LOS checks. UI serialization improvements. More scientist AI design wip.
4 Years Ago
fbx files
4 Years Ago
small, medium and large neon signs with proper collision areas and paintable set up
4 Years Ago
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4 Years Ago
▍▌▇▇▊▉▌▌▊ ▋▇▅▄▆▇▇▍▆▌ ▅▅▆█▊▄█▆▍▆▊▍ ▄▆▋█▋ ▇▅▅▊ ▇▋▍▉ ▋▆▆▅▆▅▋▄▅▇ ▌▊▇ ▋▇▅▆▍▊ ▍▋▆▍▇ ▋▉▄▋ (▅▆▌█▇▍ ▌▋ ▅▄▊▅ ▌▍▍▌▌)
4 Years Ago
▇▉▊▅▅▊▇▇▉▇ ▉█ ▇▋▊▋▉▊▌▋ ▄▄▇▇▍ ▌▇▆ ▍▌▊▋▌▊▄ ▋▉█▍ ▄▉█▇█ ▆▇▍▅▅▍▊▊ ▇▅▊▇▆▇▆ ▇▆ ▄▇▊▋▋▉▊ ▊▌▆▄▊▋ ▆▉▊▌▄▉▌▆▅▄▅ ▄▇▊▍▋█▅▆ (▊▋█▄▋▊█▋ ▆▉▆ ▋▊▍▊▍▅▋▇▆▊█▄▍▇▉, ▋█▍▋▌█▄=▌.▄▍)
4 Years Ago
Sled crafting costs and time No longer researchable
4 Years Ago
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4 Years Ago
manifest Updated neon sign crafting time and cost
4 Years Ago
Updated Ice wall item naming and repair
4 Years Ago
Disable trail fx when not on snow
4 Years Ago
More speed
4 Years Ago
Make initial force last longer if the sled is on a flat surface
4 Years Ago
Fixed some incorrect steering logic Removed some debug stuff
4 Years Ago
Initial work moving WorkCart glass to a separate sub-entity
4 Years Ago
Set up xmas variant
4 Years Ago
Adjust collision damage forces
4 Years Ago
Custom seat prefabs and updated mount positions
4 Years Ago
Dismount if sled ends up in water More drag, speed and turn tweaks
4 Years Ago
Reduce initial velocity when not on snow Dismount if sled flips
4 Years Ago
Add missing bool
4 Years Ago
Remove no-longer-used ground quality enum
4 Years Ago
Add IsOnSnowOrIce bool to terrain handler
4 Years Ago
Allow setting the weather adjust toggle when game is not running
4 Years Ago
Rust Editor changes: - Add master toggle for weather selection, so it doesn't override automatically - Refactor some layout so the editor window works without horizontal scrolling at smaller widths
4 Years Ago
Remove flyby sounds form snowball gun shots
4 Years Ago
Speed tweaks
4 Years Ago
Icon
4 Years Ago
Increase drag, add some support for slight turning input
4 Years Ago
Simplify VehicleTerrainHandler ground quality method since we only use the road component
4 Years Ago
Merge from main
4 Years Ago
Fixed a legacy vehicle terrain check bug Fixed pickup/repair
4 Years Ago
Train protection values edit
4 Years Ago
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