reporust_rebootcancel

116,065 Commits over 3,959 Days - 1.22cph!

4 Years Ago
Merge from main
4 Years Ago
Merge from dof_target
4 Years Ago
Renamed binds to debugcamera_dollyforward and debugcamera_dollyback Added current parented entity and dof target to the demo playback UI
4 Years Ago
Killed more OP caves
4 Years Ago
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4 Years Ago
Added debug.debugcamera_targetforward and debug.debugcamera_targetback to zoom the camera in/out (used to be hardcoded to mouse wheel)
4 Years Ago
Fixed mine_tnl_collapse.FBX having bad normals, causing it to be shaded differently than the other mine pieces.
4 Years Ago
debug.ent_find_radius will use the debug camera position if that camera is enabled
4 Years Ago
Initial headlights implementation on WorkCart
4 Years Ago
Add phone booths to supermarket and gas station
4 Years Ago
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4 Years Ago
Merge from PoseToolsFixes
4 Years Ago
Merge from skin_editor_improvements
4 Years Ago
Splat backup
4 Years Ago
Merge from main
4 Years Ago
Bandana mask is now lower face Clatter helmet, plate helmet, burlap headwrap, riot mask, rat mask, dragon mask now cover lower face
4 Years Ago
Splatting NE, WIP
4 Years Ago
Don't show train health info when the player is mounted
4 Years Ago
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4 Years Ago
Bandit town foliage tweaks
4 Years Ago
cherrypicking 56206 - 56203 skin icons
4 Years Ago
skin icons
4 Years Ago
cherrypicking 56203 - Helk pre skin approval
4 Years Ago
Arid and Arctic foliage material tweaks / improved snow pine and douglas fir textures
4 Years Ago
pre skin approval
4 Years Ago
Fixed collared shirt skin clipping on male when looking up, especially with a weapon equipped
4 Years Ago
Junkyard v2 progress - laid out trail paths and perimeter fences/barbwire
4 Years Ago
New road no pavement pieces for 22.5 and 45 degree bends
4 Years Ago
Boarded up chainlink fence prefabs (variation of originals)
4 Years Ago
Unused files
4 Years Ago
Junkyard mounds uvs improvements
4 Years Ago
Trail paths set files
4 Years Ago
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4 Years Ago
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4 Years Ago
Uses selections instead of source/target gameobjects Removed reset pose and remove animators
4 Years Ago
pre northeast splat checkpoint
4 Years Ago
GetBestRoamPosition improvements. Base roam state improvements.
4 Years Ago
Timers can now be randomized with min/max values.
4 Years Ago
merge from main
4 Years Ago
4 Years Ago
Allow for detecting the correct (closest) track spline when a single collider contains multiple train track splines
4 Years Ago
Let the train engine run with no driver in the seat, but stop it automatically if they leave with the throttle set to zero (save fuel from idling)
4 Years Ago
Use entity id for dof_focus_target instead of entity name
4 Years Ago
Add a new FaceLower wearable OccupationSlot, assigned movember moustaches and santa beards, allows wearing a moustache and sunglasses at the same time
4 Years Ago
Collate train tracks in the train tunnels scene
4 Years Ago
Don't care about tangent angle when joining track
4 Years Ago
Stop LifeStory complaining and preventing spawn if there's no terrain topology in a scene
4 Years Ago
Train track tangents now take transform scale into account
4 Years Ago
Fix NRE in WorldSpline
4 Years Ago
Added train track splines to all the train tunnel track pieces