reporust_rebootcancel

116,209 Commits over 3,959 Days - 1.22cph!

4 Years Ago
Merge from Halloween_2020
4 Years Ago
Merge from cloth_test
4 Years Ago
Scene + demo backups
4 Years Ago
Merge from main
4 Years Ago
Fix cloth shape being affected by the player's current pose Tiny optimization
4 Years Ago
Added custom tangent support to WorldSpline. Allow PathInterpolator to accept custom tangents. Allows for any curve without having to add more points
4 Years Ago
Added WorldSpline script with editor visuals on the curve (cubic hermite), using the existing PathInterpolator as a base.
4 Years Ago
Fix cloth glitching out a bit when entering a parenting volume
4 Years Ago
Lowered shader lod level of the lit text shader used on skull trophies (300 -> 100)
4 Years Ago
Make collisions work 95% better when parented
4 Years Ago
Changed skull text face colour and moved it out slightly on the default trophy
4 Years Ago
Set up control levers to move. Improved throttle key controls.
4 Years Ago
Admintime now works in the editor (only checks at intervals so it's a bit less responsive than when in pure client mode)
4 Years Ago
Revert SpawnHandler change
4 Years Ago
Updated WorkCart prefab model to include the new control handles. Linked the model back directly on the prefab so it should auto-update in the future.
4 Years Ago
Progress
4 Years Ago
mf workcart
4 Years Ago
Material setup tool
4 Years Ago
Added support to run multiple demo based benchmarks in the same session.
4 Years Ago
mf main
4 Years Ago
Event result inversion. Fixed some event results. Serialize event inversion.
4 Years Ago
state containers now have an input memory slot. states now get parameters from the memory slots. protobuf/serialization
4 Years Ago
Merge from main
4 Years Ago
Testing a range of different culling methods (messy)
4 Years Ago
input/output serialization proto removed previously hardcoded entity memory indexes
4 Years Ago
Progress on getting things working when parented/mounted
4 Years Ago
input/output memory slots protobuf prefabs
4 Years Ago
Fixed solar panel hovering
4 Years Ago
4 Years Ago
ui prefab/prefab variants. added invert toggle to event UI.
4 Years Ago
Updated workcart so that left and right control levers are now independent from the interior mesh.
4 Years Ago
Fixed missing skull spikes candles redirect item
4 Years Ago
Merge from main
4 Years Ago
merge from Halloween_2020
4 Years Ago
Make the WorkCart monitor more visible
4 Years Ago
Merge from voiceprops
4 Years Ago
Merge from main/camera_recording
4 Years Ago
WorkCart actually starts/stops engine, uses fuel. Monitor updates to show fuel amount.
4 Years Ago
Tweaked positioning of label on default trophy and table trophy
4 Years Ago
Changed skull trophy text material to a lit version so it responds to light
4 Years Ago
Scene backup
4 Years Ago
Added fuel system, fuel interaction, and engine controller to Workcart. Network++
4 Years Ago
Fixed merge issues
4 Years Ago
Test map edit, remove the modular cars
4 Years Ago
Merge from main
4 Years Ago
Remove unused Minicopter code
4 Years Ago
Convert minicopter to use my shared vehicle engine class as well, since it uses the same startup -> run -> stop engine states
4 Years Ago
Added demo.startrecordingcamera and demo.stoprecordingcamera to manually record camera movements to a file, not synced to a demo
4 Years Ago
Added demo.togglenvg
4 Years Ago
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