reporust_rebootcancel

116,016 Commits over 3,959 Days - 1.22cph!

5 Years Ago
Codegen
5 Years Ago
Always log how much time it took to collect navmesh sources
5 Years Ago
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5 Years Ago
[D11] Update to QA prekit - d11guntest
5 Years Ago
Merge from main
5 Years Ago
Made navmesh bake at server startup ~4x faster
5 Years Ago
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▄▇▌█▉ ▋▌▌▉▌▋▌▉▌▋ ▇▋▆▌▌▅ ▆▅ █ █▉▆▊ ▊▅▊▆▉▆▅ ▅ ▇▆▄▄▉▆ (██ ▍▅█▍ ▄ ▅▊█▉▄▍ ▌▆▇▄▍'█ ▅▆▇▅ █▆▆ ▋▊▄█▆▌▆▌▋▊ ▉▆▅▇▊█ █▅▋▉▇) ▆▍▍▆ ▅▉▇ ▄▅▇▉▌▅ ▆▇▅▆▆ ▊▋ ▄▄▉▌▌▌ ▅▉▌▌ ▍▋▋▍█▊▄▆ ▅▇▍ ▌▊▇▍▇▍▅▆ ▆▆▍▄▋▆▅ █▄▇▆▇▌▆ ▆█ ▌▅▅▋▋ ▄▄▅▇▌▆▇ (▆▍ █▍▄▆▉ ▉▄▊▍▋▆▆ ▄▌▌▍▄▉ █▌▅▆▋▇▉▆▆▋ ▊▍▄▌▅▅▍ ▇▇▊ ▋▊█▅▅█)
5 Years Ago
Scene backup
5 Years Ago
Compile fix
5 Years Ago
Work on not allowing modules to be moved/removed while they have storage
5 Years Ago
Fixed 1.5x scale on demo playback UI
5 Years Ago
Merge from instrument_autoturret_v2
5 Years Ago
Merge from oceanlevel
5 Years Ago
Add meta.add console command to add a value to a convar (useful in binds)
5 Years Ago
Storage module UI edit
5 Years Ago
Use InvokeHandler instead of Unity invoke
5 Years Ago
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▆▍▇▆▋▊▅▇ ▊▆▊▅▆▄▆▄, █▍█▄▅▉▊▆▍ ▍▇▇ █▅▅▇▉▌▌▉▍ ▄██▄▅ ▌▋▄▍▇▋▉, ▆▍▋▊▍ ▍▋▇ ▅▇▌▆▋ ▌▉▅▇▊▇
5 Years Ago
Added a fluid switch to the plumber loadout
5 Years Ago
Unsaved
5 Years Ago
Hook up sprinkler animation
5 Years Ago
Computer station LOD0 progress
5 Years Ago
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▅▆▅▍▄██▆
5 Years Ago
Merge from parent
5 Years Ago
Steamworks latest: - Fixed SteamServer events being hooked twice - Fixed SteamFriends events not being hooked - Throw exception if trying to initialize multiple times - Shutdown dispatch on server/client close
5 Years Ago
Yellow crossbreed FX variant. Set effect recycle times.
5 Years Ago
[D11] Inverse hull vertex outline shader
5 Years Ago
[D11] don't spawn projectile fx more than 75 meters away
5 Years Ago
[D11] don't spawn projectile fx more than 75 meters away
5 Years Ago
[D11][Graphics][#173] Flashlight does not flash repeatedly when is on the side of the screen
5 Years Ago
S2P all
5 Years Ago
▆▆▆'▇ ▇▉ ▌▋▌.▋▋▆█▄▅▊▋▋▌▅▅() ▍▋ ▅▊▅▊▅▅
5 Years Ago
pre-s2p backup
5 Years Ago
Merge from foliagegrid_benchmark
5 Years Ago
Disable terrain
5 Years Ago
Merge from main
5 Years Ago
Tweaks, #if CLIENT
5 Years Ago
[D11][#3631] Adjusted light brightness again.
5 Years Ago
[D11] Fixes for Particle Systems.
5 Years Ago
deleting now unused models/prefabs and overgrowth atlas textures
5 Years Ago
Upgraded old overgrowth models and prefabs to use our latest prettier textures (spicebush, willowbush, ground plants and pine saplings)
5 Years Ago
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5 Years Ago
[D11] Further rotation fix