reporust_rebootcancel

97,294 Commits over 3,653 Days - 1.11cph!

7 Years Ago
Removed some debug logging again
7 Years Ago
increased strength of eyebrows on male light texture a little
7 Years Ago
updated player preview lighting
7 Years Ago
Some more AI safeguarding.
7 Years Ago
Minor AI fix.
7 Years Ago
EAC startup / initialize fix for Windows
7 Years Ago
Animals react to gunshots. Slightly better animal movement. More on animal AI.
7 Years Ago
Debug logging
7 Years Ago
Debug logging
7 Years Ago
Bear rug, Rug and Table can no longer be picked up when building blocked Bear rug, Rug and Table requires hammer to be picked up
7 Years Ago
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7 Years Ago
bbq implementation lr300 workshop prop render view lr300 new icon !updated flintlock reference in approved.cs
7 Years Ago
Added new morph cache component
7 Years Ago
deleted some faces of the inner mouth to avoid clipping some head types
7 Years Ago
Adjusted head lod3 UVs (skinned mesh renderer unchanged)
7 Years Ago
Toned down female eyelash material
7 Years Ago
Reorganised hair folder
7 Years Ago
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7 Years Ago
Female dark texture updates
7 Years Ago
hair no longer spawns in barrels, nice hair no longer provides protection hair is no longer craftable
7 Years Ago
Reduced the resolution of various prop and tiling textures to reduce texture memory consumption Packed a bunch of prop materials
7 Years Ago
Debug logging
7 Years Ago
fix for older at skins not enabling the item to be craftable (boonie) no longer cancel crafting after walking away from workbench
7 Years Ago
Female light texture updates
7 Years Ago
EAC SDK update (outdated Linux 64bit)
7 Years Ago
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7 Years Ago
lighting added to dark male textures eye's made glossier, but less spec
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Codegen
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
Properly added shuffleplayerseed so it doesn't disappear when running codegen
7 Years Ago
Added much more baked lighting to light/asian textures to work better at low quality levels and in ambient lighting (other skintypes to follow) Added AO to male specular
7 Years Ago
Network++
7 Years Ago
transferred over haircap materials to new generic shader and added normal maps. balanced colours and alpha clip values for when not using tsaa removed morphs on facial hair lod 2 and pushed out eyebrow and facial hair lower lods to be more universal
7 Years Ago
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7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
EAC SDK update
7 Years Ago
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7 Years Ago
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7 Years Ago
hatchet vm update
7 Years Ago
Catch persistence / lifestory deserialization errors + log path to file
7 Years Ago
fixed weapon attachment positional issues on Ak, Lr300, SAR, Bolt and revolver
7 Years Ago
Iceberg texture and UV progress
7 Years Ago
More on preventing NPCs from getting stuck.
7 Years Ago
Item description updates and fixes Phrases
7 Years Ago
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