reporust_rebootcancel

105,900 Commits over 3,806 Days - 1.16cph!

8 Years Ago
8 Years Ago
Fixed situation where projectiles could break on the server when destroying an entity (even if some penetration power was left)
8 Years Ago
Merge from main.
8 Years Ago
Fixed XP NRE in editor
8 Years Ago
grenade attach & drop vm anims, controller updates
8 Years Ago
Tweaked server side projectile handling, added more logging
8 Years Ago
Eliminated server lag from player desync time calculation
8 Years Ago
AH tweaks
8 Years Ago
8 Years Ago
More logging
8 Years Ago
Wrapped projectile ID and seed generation
8 Years Ago
bolt & sawnoff shotgun reload changes, animator updates
8 Years Ago
More detailed server side attack and projectile verification logging
8 Years Ago
Connection state enforcement
8 Years Ago
fixed the positioning of the scope / flashlight addons for the double barrel shotgun
8 Years Ago
Fixed hapis, mostly...
8 Years Ago
Tweaks & optimizations.
8 Years Ago
loot table adjustments for slightly more infrequent flamethrowers
8 Years Ago
Merged in latest temporal-aa changes; less bugs, sharper results
8 Years Ago
Cut warpath from music list
8 Years Ago
Fixed near clipping plane sometimes cutting off part of weapon viewmodel (RUST-837)
8 Years Ago
max condition is now shown on damaged items as a red bar
8 Years Ago
Network++ Save++
8 Years Ago
Rescaled some numbers (no effect other than semi auto pistol damage rounding)
8 Years Ago
Increased revolver cylinder to hold 8 rounds Increased semi auto pistol magazine to hold 10 rounds
8 Years Ago
renamed music convar to prevent loading at 1.0 volume updated loot tables to slightly reduce changes of finding double barrel in crates slightly more chance of ammo slihgtly less of weapons
8 Years Ago
Fixed game trace bounds of player collision being insufficiently big when wounded
8 Years Ago
Increased player wounded time
8 Years Ago
Fixed lake water handling
8 Years Ago
Increased throwable and arrow headshot multiplier to 1.5
8 Years Ago
Fixed hapis lake and river placeholder mats
8 Years Ago
Merge from main
8 Years Ago
Slightly reduced projectile radius of slugshot, buckshot, arrows and explosive rifle ammo
8 Years Ago
Network++
8 Years Ago
Full clothing and armor balancing pass (15% more body damage when fully geared)
8 Years Ago
Fixed being unable to bandage other players (RUST-1193)
8 Years Ago
Attempting a revive delays the wound-inflicted death if imminent (never dies while revive in progress or immediately after)
8 Years Ago
Move
8 Years Ago
Bandage and syringe no longer revive players Large medkit reduces bleeding by 100
8 Years Ago
Backup
8 Years Ago
baseline
8 Years Ago
updated loot tables to contain a lot less garbage can find all types of bullets in groups of 8-20 can find flamethrower w/ammo, custom smg w/ammo, multiple grenades decent armor maybe even a sentry
8 Years Ago
Various.
8 Years Ago
lowered cost of double barrel shotgun
8 Years Ago
fixed the bug where admin fly mode would constantly replay the jump animation
8 Years Ago
removed buggy shotgun worldmodel protocol++ to make sure
8 Years Ago
phrases fixed shotgun disconnect error
8 Years Ago
updated manifest
8 Years Ago
Tweaks.
8 Years Ago
made the double barrel shotgun use the pipe shotgun's distant fire sound