reporust_rebootcancel

105,897 Commits over 3,806 Days - 1.16cph!

8 Years Ago
Serverside tree files.
8 Years Ago
Can once again sprint while reloading the crossbow bringing it in line with other projectile weapons
8 Years Ago
Disabled terrain shader uvmix/far-splats unless pvt is enabled Enabled uvmix/far-splats on terrain-blended meshes when pvt is enabled
8 Years Ago
Arid biome colors. Added a headache to myself.
8 Years Ago
pre-biome flip
8 Years Ago
Increased timeout minites to 20
8 Years Ago
more arid biome
8 Years Ago
Removed 150 more megs of speedtrees we don't need.
8 Years Ago
Palm trees.
8 Years Ago
Deleting more tree stuff.
8 Years Ago
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8 Years Ago
Merged sharpen and vignette into one effect; 30% faster (0.15ms)
8 Years Ago
cactus decor params.
8 Years Ago
Final cactus lineup.
8 Years Ago
Builder, attempt to detect freezes
8 Years Ago
Added a downsampled source toggle to our custom bloom; made it 25% faster Added bloom debug option
8 Years Ago
Fixed layer toggle with no name in F1 tools
8 Years Ago
Nuked SENaturalBloom from third-party since we're only using the dirt textures on our custom bloom
8 Years Ago
Tweaked motion blur default sample counts to low=8, med=16, high=32; switched to med by default to save 20%
8 Years Ago
Added non drawing graphic for imageless raycast ui Updated HUD to skip drawing of invisible fullscreen quad; saved ~0.1 ms
8 Years Ago
8 Years Ago
PositionLerp and BoneFollower no longer conflict with each other on parented entities Projectiles can be picked up immediately after they hit something
8 Years Ago
Fixed revz not default to 1 when client cfg is missing
8 Years Ago
satchel charge model, materials and textures
8 Years Ago
changed beancan material values
8 Years Ago
Attempt at fix for TSSAA flickering while changing items (RUST-1186)
8 Years Ago
Knob Head
8 Years Ago
combatlog correctly displays the latest 30 entries (use combatlog 100 until this is live)
8 Years Ago
Fixed broken Hapis lake waves (RUST-1178) Added proper lake support in water2; dedicated material, etc Added edit-time placeholder river+lake materials to hapis
8 Years Ago
Tunnel peekaboo glitch fix Scene2Prefab
8 Years Ago
Unity launch vars, the same as old builder
8 Years Ago
Cleanup bundles folder properly when building
8 Years Ago
climate.prefab revert
8 Years Ago
wip
8 Years Ago
Progress
8 Years Ago
Fix for RUST-1168
8 Years Ago
Fixed potential issue with commandbuffer ordering
8 Years Ago
NRE fix
8 Years Ago
vm grenade anim updates
8 Years Ago
Tweaks
8 Years Ago
Fixed twig strong side not receiving any damage from arrows
8 Years Ago
Benchmark scenes force Random.seed to be identical on every run
8 Years Ago
Fixed duplicate colliders on some picture frames (RUST-1184)
8 Years Ago
Fixed glow around player preview (RUST-1179) Converted player_preview lights to spot instead of direct Added SMAA to player_preview
8 Years Ago
Linear again
8 Years Ago
Improved skinned mesh collider performance by doing a trivial reject against the mesh bounds
8 Years Ago
8 Years Ago
Hunch Bunch
8 Years Ago
Network++
8 Years Ago
Removed metal shopfront item (not ready for prime time yet, subtract this when it is)