reporust_rebootcancel

105,901 Commits over 3,806 Days - 1.16cph!

8 Years Ago
Entity pooling is disabled by default on the client and the server Construction skin pooling is disabled by default on the server
8 Years Ago
Merge from main
8 Years Ago
ProjectVersion / ProjectSettings auto updates
8 Years Ago
Unity 5.4.0p1
8 Years Ago
Combat log also contains rejected attacks (including reason for rejection)
8 Years Ago
8 Years Ago
Clamp AH projectile and melee tickets
8 Years Ago
In the editor, keep separate prefab pools for client and server
8 Years Ago
AttackEntity cleanup
8 Years Ago
Added admin printinput and printhead console commands
8 Years Ago
Weapon LOS checks now use client side projectile start position (after verifying that it's valid) Added additional line segment to projectile and melee hit LOS check Added additional info to log when rejecting projectiles for LOS violation Added vis.lineofsight convar Added vis.protection convar
8 Years Ago
Sewers to vents blocks, added spiral stairs to climb up the vents Military tunnel backup Plugged a few gaps in tunnel blocks
8 Years Ago
Applied settings from save.
8 Years Ago
WIP
8 Years Ago
Missing file.
8 Years Ago
Less depressing grass colors. Bed mattress doesn't look like it's wrapped in pee plastic.
8 Years Ago
military tunnel re-work tunnel blocks update, added collapsed tunnel end
8 Years Ago
Baseline
8 Years Ago
Ore spawn compensation, based on Alistair's figures.
8 Years Ago
Prefab bundles
8 Years Ago
Animals spawn again.
8 Years Ago
fixed slight hitching on the double shotgun viewmodel animations
8 Years Ago
Prerelease scripts
8 Years Ago
Prerelease steam scripts (need to merge this change into preeelease branch)
8 Years Ago
Warning fix
8 Years Ago
Protocol adjustment
8 Years Ago
Ladders on watch_tower_b are back on trigger layer Airfield prefab update
8 Years Ago
tunnels progress backup
8 Years Ago
Merge from main.
8 Years Ago
Ghetto grading. Various fixes.
8 Years Ago
server lag exploit fix fix for floating weapons fix for sleepers being invisible on terrain under certain conditions
8 Years Ago
Fixed missing arrows / spears when shot / thrown into the ground
8 Years Ago
basic position update for invisible players (so weapon moves to the right place)
8 Years Ago
protocol++
8 Years Ago
Added Util/CRC class for fast crc32 and crc64 generation from single and multiple strings
8 Years Ago
Attempt at fixing NRE when attempting to reconnect to server Prevent UDR opt from initializing when component is disabled
8 Years Ago
players no longer rebuild their body any time their inventory changes (yikes - gunbattle microstutter)
8 Years Ago
Can no longer interact with stuff while wounded
8 Years Ago
Fixed player corpses "flash" when hit (RUST-1212)
8 Years Ago
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8 Years Ago
Shotgun buckshot has slightly randomized velocity (doesn't affect damage, purely visual)
8 Years Ago
vm beancan grenade updates
8 Years Ago
AH projectile LOS improvements
8 Years Ago
ownership debug tools made admin only and clientside
8 Years Ago
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8 Years Ago
supply signal drop position has a random offset of 20 units
8 Years Ago
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8 Years Ago
Fixed NRE in player visibility
8 Years Ago
AH melee weapon LOS improvements
8 Years Ago
Fixed UDR opt not updating invisible renderers, causing issues on ragdolls