120,722 Commits over 4,018 Days - 1.25cph!
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[D11] Quick fix to add default value to Recent Players button
[D11] Fixes to reporting flow & some report options removed after feedback from Design
[D11] [UI] Fixed animation timings on Credits screen. Fixed texture sizes on various frontend screens that were using textures not a power of 4 and therefore unable to be crunch compressed. Updated loading screen crunch compression quality settings.
[D11] [UI] Fixed accidental overwrite of loading screen 1.
[D11] [UI] slightly increased logo size in trademark screen, adjusted hint text in join game screen
[D11] [UI] fixed a problem in the stats screen where it would scroll to the bottom while populating
[D11] [UI] Map tooltips now scale relative to how zoomed in the user is.
[D11] Implemented left and right thumbstick dead zones
Fixed issue with top display bar appearing on main menu
[D11] Fixes for missing CLIENT defines
[D11] Reporting Flow - Display a list of connected players, and reports can now be sent
[D11] [UI] Added loading indicator for playfab request active check on Title Screen.
Work in progress on improvements for AI at Military Tunnel.
[D11][TUTORIAL] Few server settings for the tutorial
[D11] [UI] art pass on the options screen in the frontend
[D11] Back to 2.3f1 unity
[D11] [UI] Huge bugfixes and adjustments to the map interface to fix hover tooltip icons and slight optimisations to where code is located for easier code maintenance.
[D11][TUTORIAL] Added Todo List tutorial items to the language file
[D11] Enable console OSK on debug page - enter console command
[D11] Implemented and enabled camera.sensitivity option
[D11] Method to convert a string from API calls to PlayFabId
[D11] Console OSK enabled for renaming sleeping bag
[D11] [UI] some missing WIP icons on the stats screen
corrugated_e texture set files and corresponding oilrig mats
[D11][TUTORIAL] Mega Merge
[D11] Removed Blacklist Option from Reporting Flow
[D11][TUTORIAL] Fixing empty files :S
Fixed editor mode water breaking in some instances
[D11][TUTORIAL] Added platform button icons to GameTip
[D11] Changed input.HoldTime default value
[D11][TUTORIAL] Fixed last of the merge issues
[D11] toggle and muliti select options values can be altered when locked, slider value will respect the minimum value when saving
Fixed gerstner fading to perlin
Fixed wave time cpu/gpu sync
Debug and pre-merge fixes
[D11] Fixes to the popup system & disabled Game Feedback button
Fixed deploy delay AH false positives (RUST-161)
[D11-Console] Reduced the size of the Item Icons.
[D11][TUTORIAL] Removed invalid spawn from Tutorial_Map, tweaked tutorial loader to address black screen
[D11] [UI] fixes to stats screen UI, got the header carousel working, added WIP icons
[D11] Add /users/active request to NetworkServicePort
Improved hunting bow responsiveness / fixed reload cooldown reject during continuous fire (RUST-161)
Improved AI at Lab area of Military Tunnel.
Reduced poke-through-thin-walls issues with Scientists at Military Tunnel.
[D11] DTLS managed plugin updated against latest native library. LiteNetLib DTLS handshaking interface tidied up.
[D11][TUTORIAL] Also changed project symbols for ps4 platform
[D11] [UI] - Updated Loading screen
simplelight passthrough handle fix
[D11][TUTORIAL] Changed to correct local server symbols