reporust_rebootcancel

111,267 Commits over 3,928 Days - 1.18cph!

8 Years Ago
Removed sound debug
8 Years Ago
Fixed "IsStopped can only be called on an active agent"
8 Years Ago
skin approval + icons
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
animal progress fixed bunch of animal animations (temp) animals stay at their proper attack range animals give up if they can't reach their target animals don't target players they can't see animal skeletons setup animal damage setup animal protection setup
8 Years Ago
Shader compile time opt; skipping unused permutations
8 Years Ago
Fixed flickering/missing bullet glass impact decals
8 Years Ago
Localized voice limiting works for sounds that aren't initially parented to another object (RUST-1598) Snow footstep tweaks Distant gunshot tweaks Misc minor sound tweaks
8 Years Ago
Fixed NREs in player and npc culling Fixed perf issues in lodgroup culling
8 Years Ago
merge from main
8 Years Ago
bugfix
8 Years Ago
ai improvements
8 Years Ago
Fixed NavAgent.Stop() error
8 Years Ago
Fixed linear render bugs with PropRenderer Added Create 512x512 Icon option to PropRenderer
8 Years Ago
Wood Helmet
8 Years Ago
Fixed npc ragdoll culling Fixed horse and bear ragdolls Fixed Ragdoll test scene Added sanity check to BaseNpc.VisUpdate
8 Years Ago
Staircase / office building texture progress
8 Years Ago
Added ztest option to ddraw; exposed to spheregizmo
8 Years Ago
Fixed sharpen going nuts with fp backbuffer (black spots)
8 Years Ago
Npc animator culling Fixed player culling via lodgroup Fixed culling toggle makevisible
8 Years Ago
Rcon.Web is enabled by default (launch with +rcon.web 0 to disable) Websocket rcon should bind to single ip properly if supplied by rcon.Ip
8 Years Ago
Codegen
8 Years Ago
Ladder movement is verified on the server
8 Years Ago
overhang bridge piece for jumping puzzle
8 Years Ago
Fixed client collider on PineBare-2 (RUST-1660)
8 Years Ago
Added Restarting, SaveCreatedTime to serverinfo output
8 Years Ago
Store save creation time in save file (shouldn't break protocol) Add save creation time to server tags
8 Years Ago
backup/progress
8 Years Ago
Update server information after restart started
8 Years Ago
Add "strst" to tags if server is pending a restart
8 Years Ago
Fixed NRE in BasePlayer.GetHeldEntity()
8 Years Ago
Rocket factory / interior progress / walkways bake
8 Years Ago
high external wall wood lowest lod is now 4 triangles
8 Years Ago
Fixed underwater bubble screen effect continues to play when surfaced (RUST-1658)
8 Years Ago
Fixed broken scene view when lighting enabled
8 Years Ago
fixed large furnace being destroyed when buildings modified nearby
8 Years Ago
fixed animals never waking up
8 Years Ago
large furnace stays upright large furnace can be more easily placed on slopes can select large furnace placement height
8 Years Ago
Debug npc sleep
8 Years Ago
Fixed tree collider scales (RUST-1654)
8 Years Ago
Scudpunk Hoodie no longer for sale, tradable, marketable
8 Years Ago
Fixed player model sinking halfway into the ground when turning off torch (RUST-1646)
8 Years Ago
Ai should not walk through barricades
8 Years Ago
Fixed options menu dropdowns (by making them not dropdowns)
8 Years Ago
RUST-1655 - IndexOutOfRangeException - Spatial.Grid
8 Years Ago
T2 Furnace deeper foundations
8 Years Ago
backup/progress
8 Years Ago
Fixed spinner wheel skinnablility
8 Years Ago
Don't log "Failed to create agent because it is not close enough to the NavMesh" warnings