reporust_rebootcancel

105,841 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Initial commit - Body_00 and Head_00. Eyes etc to follow
9 Years Ago
Manifest
9 Years Ago
Sleeping bag exploit fixes
9 Years Ago
Trainyard - fixed missing pipe collisions and deadfall
9 Years Ago
Core Explosion WIP.
9 Years Ago
Forgotten file
9 Years Ago
Merge from procgen11.1 Network++ Save++
9 Years Ago
Splat adjustment of roads and rivers also use editor padding / fade parameters
9 Years Ago
Merge from main
9 Years Ago
Disabled foam underwater (camera depth based, won't match surface)
9 Years Ago
Fixed overly bright foam; raised foam texture's default anisotropic level
9 Years Ago
Fix for RUST-413 - Various dungeons sewers gaps
9 Years Ago
Empty folder remove
9 Years Ago
Prefab scene updates
9 Years Ago
forgot this meta buddy
9 Years Ago
Removing old rocks prefabs folder
9 Years Ago
Removing old rock models and textures Rock_temp folder rename
9 Years Ago
adding jerry can LODs + prefab, textures and materials.
9 Years Ago
Updated to standard brdf spec/refl changes in unity 5.3.1p1; touched relevant shaders
9 Years Ago
Craggy Island update Savas/Savas Koth update Sat dish material fixes Hapis
9 Years Ago
Added unity glcore support (now standard in osx); updated shaders and RustNative binaries
9 Years Ago
merge from main
9 Years Ago
Distance crossfading bugfix
9 Years Ago
Allow attaching roofs to the bottom of other roofs again
9 Years Ago
Prefab prepare Updated phrases
9 Years Ago
Disabled lazy aim Viewmodel responsiveness tweaks
9 Years Ago
Merge from main
9 Years Ago
Fixed layer index warnings Warmup construction parts placed directly in the map in editor (for debugging) Dither UI protection background to avoid banding
9 Years Ago
Roof exploit fix Stability diminishing returns Various building block placement quality of life improvements
9 Years Ago
Hapis rocks - end
9 Years Ago
resized textures
9 Years Ago
Hapis rocks - backup
9 Years Ago
Fix for material setup throwing errors in edit mode
9 Years Ago
new core explosion.
9 Years Ago
Semi_auto_rifle - materials and texture plus fbx
9 Years Ago
Hapis rocks - backup
9 Years Ago
merge from main
9 Years Ago
5.3.1p1
9 Years Ago
Merge from main
9 Years Ago
merge from main
9 Years Ago
longsword world prefab update
9 Years Ago
Mace, Longsword & Salvaged cleaver are now throwable
9 Years Ago
Protocol++
9 Years Ago
Water treatment plant, added missing escape route for one tank Sat dish material changes on smalled rocks
9 Years Ago
Plugins
9 Years Ago
Plugins
9 Years Ago
Unity 5.3
9 Years Ago
road_dirt material tweaks slightly reduced road width for scale
9 Years Ago
▆▍▅▌▇▇▉▉: ▌▄▍'▅ ▌▉▇█▍▇ ▇▆▅▌█▍ ▊▆█▆ ▋▍▋ ▋▍▊▍▄▌▊▌▍ ▅▋▌▍ ▆▍▆ ▊█▋▄▊▍ ▍▋██▆▆
9 Years Ago
Procedural river / road parameters are exposed in the generation scripts (for roads these will eventually be defined by the road connection nodes of monuments)