reporust_rebootcancel

123,976 Commits over 4,171 Days - 1.24cph!

7 Years Ago
[D11][UI] Enabled Full d-pad control over UI and removed d-pad event triggers. Also added some editor keyboard support
7 Years Ago
merge from main
7 Years Ago
Industrial wall2 lamp prefabs. L3 WIP.
7 Years Ago
Clear native opt
7 Years Ago
Fix.
7 Years Ago
Backup
7 Years Ago
skin approval
7 Years Ago
[D11] [UI] Assortment of fixes to the parser for UI Markup and added support for parsing TextMeshPro components.
7 Years Ago
chainlinkfence_albedo trilinear instead of bilinear.
7 Years Ago
Rig L2
7 Years Ago
[D11] [UI] Fixed type in compiling font size variable in UI Markup.
7 Years Ago
Backup
7 Years Ago
[D11] CustomiseServer popup hooked up
7 Years Ago
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7 Years Ago
[D11] [UI] Added code to parse latest news from server.
7 Years Ago
[D11][UI] Connected players player reporting flow. Missing popup define
7 Years Ago
[D11][Audio] Finished setting up all the new UI with sound defintions, had to rename some of the D11 assets to make management of assets easier going forwards.
7 Years Ago
Increase LOD grid processing timeout
7 Years Ago
[D11] [UI] Finished UI Markup parser code, submitting so I can get latest to start work on a test in a build.
7 Years Ago
Added proper coliders to each floor
7 Years Ago
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7 Years Ago
Splitting client-only data Added debug path for client/server More raster path optimizations
7 Years Ago
Added missing barrier Fixed LOD naming
7 Years Ago
MT exit routes rework - there is now cover outside the chimney and the ladder route through the mine to leave the complex
7 Years Ago
7 Years Ago
vm detonator updates, added detonator entity
7 Years Ago
[D11][TUTORIAL] Added smoke signal to supply drop position, tweaked cargo trigger timings
7 Years Ago
[D11] Adjustments for ps4 touchpad
7 Years Ago
Disabled prefab pool debug mode in development builds (now only enabled in editor)
7 Years Ago
Tweaked EntityLink memory pool size
7 Years Ago
[D11] Added hide hud option to in game debug screen
7 Years Ago
fluorescent light on post tweaks (model)
7 Years Ago
[D11] Control config B - support for xb1/ps4
7 Years Ago
backup, S2P
7 Years Ago
various fixes /crane / small oilrig scene
7 Years Ago
[D11][Audio] Created new UI Sound Defs. Moved previously created D11 Music and UI to more appropriate folders
7 Years Ago
[D11] [UI] visual changes to the create new server top level menu
7 Years Ago
[D11] Popups for Start/Stop/Restart/Renew servers
7 Years Ago
Cherry picked 31335
7 Years Ago
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7 Years Ago
Oilrig small electrics, scene2prefab setup, prefab, loot spawns
7 Years Ago
missing meta file
7 Years Ago
Added building instance pooling to building manager on the client (GC)
7 Years Ago
[D11] Add PlayFab Method RequestTitleNews() for Rust Pulse
7 Years Ago
[D11] [UI] updated the createServerType visuals
7 Years Ago
Oilrig small progress backup
7 Years Ago
[D11] Server telemetry logging improvements.
7 Years Ago
[D11] DTLS plugin reduced back to just the handshake operation.
7 Years Ago
Backup
7 Years Ago
Lighting prefab backup. More proplight prefabs.