reporust_rebootcancel

121,151 Commits over 4,018 Days - 1.26cph!

8 Years Ago
A bit of optimization with respect to navmesh obstacles when nav_disable is true.
8 Years Ago
Merging in global+water reflection fixes and optimizations
8 Years Ago
EAC SDK update
8 Years Ago
More strict disabling of AI when nav_disable is true.
8 Years Ago
NPC Players samples less positions around them for better optimization.
8 Years Ago
Some gc optimizations in NPC Player.
8 Years Ago
NPC Player should use same area mask as Animals for now.
8 Years Ago
Only use a single navmesh layer (until navmesh baking performance is resolved).
8 Years Ago
Fixed issue where disabling nav wouldn't completely disable it. Added nav_grid_agents_expand_domain_enabled convar. Disabling it should help on performance, enabling it should let npcs roam the entire island (each npc unlocks 9 navmesh grid cells around them on spawn).
8 Years Ago
fixed foot IK floating through the waist when spawned
8 Years Ago
Second attempt at shadow reflection highlight fix
8 Years Ago
▌▇▄▆▋██ █▍▍
8 Years Ago
▇▆▅▍▅▄▋ ▍▆▄
8 Years Ago
Merged from prepatch
8 Years Ago
reverted navmesh tear fix (performance reasons).
8 Years Ago
manifest lower AI convar missing files
8 Years Ago
▋▉▋▋▆ ▋▌▍▉▊▅
8 Years Ago
Halloween ambient stings
8 Years Ago
phrases again schema again
8 Years Ago
fix
8 Years Ago
phrases
8 Years Ago
protocol++
8 Years Ago
reverted bradley LOS change double shotgun has quicker deploy duration wall netting is cheaper and default blueprint skin approval halloween content
8 Years Ago
Ai fixes.
8 Years Ago
Fixed LS roof colider again
8 Years Ago
Updated iceberg prefab/scene Added snowy versions of boat materials
8 Years Ago
█▇▋▅▋▄▆ ▄▆▋▆▇▉▉▌ & ▇▇▊▋▍▇▉██ ▄▄█▊▄ ▅▄▆▄▆▌▌
8 Years Ago
Removed redundant gbuffer code
8 Years Ago
Added stuck prevention improvements to ai.
8 Years Ago
camera fixes
8 Years Ago
Removed NetworkQueueList.Add profiler sample (profiling test)
8 Years Ago
▅▇▊▊ ▍▅█
8 Years Ago
Another little tweak wrt navmesh link traversal.
8 Years Ago
▆▉██▋ ▊▆▉▉▌▇▌▅▆ ▉▆▄
8 Years Ago
▋█▉▅▅▆▉▄▍ ▍▉▆▅▌ ▊▄▆
8 Years Ago
▌▄▍▉▄▍█▄▅ ▊▄▋▉
8 Years Ago
▇▍▄▆▇▊ ▌▉▉▋▆▅▊█▅ ▅▇█ (▇▆▌▅ ▊▄ ▍▆▋█)
8 Years Ago
bonefollower/camera execution reorganization, should be rock solid now
8 Years Ago
Tweaks to AI settings to prevent navmesh tears around obstacles.
8 Years Ago
▍▋▅▌▋▆▅ ▄▍▌██▊▍ ▆▄▊▆▇█▆▍▅▅ ▆▆ ▇▆▅▌▅▄▌
8 Years Ago
Improved network read and write performance by accessing the stream buffer directly
8 Years Ago
LS floating walkway fix
8 Years Ago
Skeleton arms LOD and COL
8 Years Ago
garage door more common
8 Years Ago
equal chance for all item drops in a tier
8 Years Ago
Misc ai tweaks and navmesh grid link updates.
8 Years Ago
Fixed ObjectWorkQueue getting count via Linq (wtf2)
8 Years Ago
Fixed NetworkQueueList getting count via Linq (wtf)
8 Years Ago
Added ice sheet debris decals
8 Years Ago
Merged skeleton arms