reporust_rebootcancel

126,636 Commits over 4,109 Days - 1.28cph!

8 Years Ago
merge into main
8 Years Ago
invisible player preview fix GEqual
8 Years Ago
candlehat hotfix
8 Years Ago
tree game optimization
8 Years Ago
Fixed some floating geometry on light facial hair 01 chin area. Tweak hair materials to have less specularity in shadow. More dye material presets. Re-enabled dark to use more than hairstyle 03
8 Years Ago
Fixed DecalRecycle and EffectRecycleLite not implementing OnParentDestroying (lol)
8 Years Ago
skin approval
8 Years Ago
map fixes for mod support
8 Years Ago
bandana bullet protection halved headdress melee protection reduced by 20% fully body armor values are displayed properly implemented primitive box model
8 Years Ago
First pass adding occlusion culling to lodcomponent (meshLOD+rendererLOD, for now)
8 Years Ago
missing seed panel fixed explosive information panel player preview glow changes
8 Years Ago
Fixed crash on DrawMeshInstanced by using an empty material block
8 Years Ago
fixed floating geo on male facial hair 01 and added a bit more density on chin area, fixed wrong morph target order on female eyebrows, creating dye material sets
8 Years Ago
Merge from main
8 Years Ago
junkyard progress backup
8 Years Ago
Added cap base color override option to hair dye
8 Years Ago
Updated conditional model test of the bottom roof piece
8 Years Ago
Zoom tooltip fix
8 Years Ago
Merge from main
8 Years Ago
junkyard progress backup
8 Years Ago
Player preview protection tooltips
8 Years Ago
When saving, catch any exceptions inside entity serialization so the save coroutine never crashes
8 Years Ago
radiation clothing information panel fix
8 Years Ago
Netting has larger ladder volume to allow climbing over frames
8 Years Ago
Spinner bug fix
8 Years Ago
Network++
8 Years Ago
junkyard progress backup
8 Years Ago
small tree bounds fix
8 Years Ago
seed info panel
8 Years Ago
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8 Years Ago
8 Years Ago
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8 Years Ago
tree bonus marker hit sound tweaks
8 Years Ago
Compile fix
8 Years Ago
added weapon modification information panel fixed alpha blend issue with player preview when closing inventory menu
8 Years Ago
Fix volume jump when a sound that's already fading out is told to fade out again Add ability to define falloff/spread/spatial blend curves on a sound by sound basis New tree sounds
8 Years Ago
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8 Years Ago
improved watersplash on rocks effect
8 Years Ago
tweaked a bunch of impact f/x
8 Years Ago
explosives information panel
8 Years Ago
compile fix
8 Years Ago
clothing arrow protection unified with bullet protection
8 Years Ago
armor information displays in crafting window
8 Years Ago
TAA alpha stabilization (player_preview)
8 Years Ago
compile fix color change for overlay again
8 Years Ago
new armor info panel bone armor protects legs as well
8 Years Ago
Fixed TAA-induced alpha ghosting in player preview
8 Years Ago
overlay colors
8 Years Ago
overlay mask for armor display
8 Years Ago
PostProcessLayer fall back to normal render path when TAA is disabled