200,805 Commits over 4,171 Days - 2.01cph!
Horse footsteps don't sound like a guy with two halves of a coconut anymore
Fixed entities sometimes sending network updates before they're spawned
Allow block rotation for 10 mins after upgrade
Fixed server compile error in ParticleEmitFromParentObject
Don't bother trying to send network updates during loads
Fixed warning
- An exit portal is now spawned at a randomly chosen location when a mission is completed
Updating the oil barrel prefab and performing some voodoo dance
Added player wounded in chest source
Fixed servers not showing in server browser.
- Mission manager is now responsible for spawning the exit portal
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Tweaked player preview brightness
Refresh canvas sort order after showing or hiding loading screen UI
- Branched to remove PHOTON and all the shitty startup code
SkinnedMeshCollider improvements WIP
Added Igor & Elvis south turning run anims
Added wounded in chest anim
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Added CraftItem Action
Added CraftIntention Intention
Added CraftItem Ability
Added cached TOD_Time to World singleton (World.Instance.Time)
Human IK fiddling