196,875 Commits over 4,110 Days - 2.00cph!

9 Years Ago
tree and small tree lod changes
9 Years Ago
added double barrel shotgun @ level 15 waterpipe lvl reduced to 13 protocol++
9 Years Ago
compile fix protocol++
9 Years Ago
Interaction menu revive takes 6 seconds to complete Can no longer move while reviving
9 Years Ago
lowered craft cost of barricades spike trap available at level 5 wood barricade available at level 8, woodwire 12, metal 14 ladder available at level 10
9 Years Ago
Interaction menu revive takes 3 seconds to complete (WIP)
9 Years Ago
DebugToolsObject moved to editor folder
9 Years Ago
fixed jumping animation not playing when player repeatedly jumps in rapid succession
9 Years Ago
double barrel shotgun worldmodel / viewmodel / entity prefabs all setup
9 Years Ago
Fixed buildings spawned with debug tools not being finished
9 Years Ago
Added GroupDesireConsideration
9 Years Ago
shelves unlock at level 5 shelves are super cheap to craft - this is a necessity not a luxury item
9 Years Ago
AI designer tweaks
9 Years Ago
- More SC
9 Years Ago
hut build success sfx
9 Years Ago
backup
9 Years Ago
Minor AI debugger tweaks Added IsHeldItem Condition Tweaked ConsiderationSettings/Editor to ensure that the animation curve always gets updated editor side, but never when called by AI code
9 Years Ago
Rock_cliff_b textures
9 Years Ago
More
9 Years Ago
merge from main
9 Years Ago
- Code purging
9 Years Ago
AI Debugger design and layout
9 Years Ago
Added option to disable prop change Added effect manager and explosion
9 Years Ago
Grabbed third party folder changes
9 Years Ago
Third party folder consolidation
9 Years Ago
- More save system work
9 Years Ago
Fixed camera merge issues Nuked cinematic effects to avoid conflicting with our optimized version
9 Years Ago
bah
9 Years Ago
more claps
9 Years Ago
clap sfx
9 Years Ago
AI Debugger now shows a logging column for each DM
9 Years Ago
Merge from main; kept workspace on conflicted items
9 Years Ago
Moved modified tonemapping to third party folder
9 Years Ago
Rock_cliff_a texture change for a less noisy version Updated the rock atlas textures to not include AO term and cavity in albedo for a less noisy result
9 Years Ago
Warning fix
9 Years Ago
Added TerrainBlendExt soft-blend toggle
9 Years Ago
AI designer and debugger updates, debug tools F2 to open selected entity in AI debugger Fixed "Open in AI Designer" button not actually initializing the designer properly
9 Years Ago
Increased the satdish column draw distance
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9 Years Ago
Automated Linux DS Build #409
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9 Years Ago
Automated Windows Build #409
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9 Years Ago
Automated OSX Build #409
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9 Years Ago
Automated Linux Build #409
9 Years Ago
* Fixed a very specific crash with sv_crazyphysics * Vector() * nil will now error instead of returning empty vector
9 Years Ago
99%
9 Years Ago
Whoops forgot to save a script
9 Years Ago
Emote weights
9 Years Ago
Fulfilled desires also drain momentum, but at a slower rate (25%)
9 Years Ago
Actions.PickUpItem creates a fulfilled desire for all items, not just player commanded behaviours
9 Years Ago
Testing DSE change.
9 Years Ago
Save