196,851 Commits over 4,110 Days - 2.00cph!

9 Years Ago
Editor tweaks + Entity/CreateView fix for entities with no data
9 Years Ago
Added Randomation Added mixed server mode
9 Years Ago
Editor tweaks
9 Years Ago
AgentParameters in EntitySettings base Nuked assets
9 Years Ago
AgentParameters serializable
9 Years Ago
UnitSettingsEditor fix
9 Years Ago
WIP Agent as EntityComponent
9 Years Ago
...
9 Years Ago
Cache cast of Entity to Unit in UnitView.
9 Years Ago
All props now use kdtree system.
bot
9 Years Ago
Automated Linux DS Build #274
9 Years Ago
Grazing points spawn pop fix
9 Years Ago
More
9 Years Ago
Bunch of fixes
bot
9 Years Ago
Automated Windows Build #274
bot
9 Years Ago
Automated OSX Build #274
bot
9 Years Ago
Automated Linux Build #274
9 Years Ago
fix typo: m_WorkshopID => m_WorkshopFileID
9 Years Ago
Fixed inventory meny stretching apart on wide resolutions
9 Years Ago
Simplified Entity view creation
9 Years Ago
FOR FUCK SAKE TAA fix
9 Years Ago
Unitview twaek
9 Years Ago
Base EntitySystem API.
9 Years Ago
Typing in craft menu amount/search doesn't trigger slot keys, movement Craft menu amount changes reflected on type
9 Years Ago
Show locked skins with reduced alpha
9 Years Ago
Entity refactor
9 Years Ago
removed note debug output
9 Years Ago
Fixed craft menu interaction fuckups
9 Years Ago
armor test
9 Years Ago
updated road texture
9 Years Ago
HUD stuff
9 Years Ago
merge + road update
9 Years Ago
Island materials added. Blocks cut out meshes.
9 Years Ago
updated testmap.
9 Years Ago
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9 Years Ago
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9 Years Ago
FOR FUCK SAKE weapon velocity tag for temporal AA
9 Years Ago
Compile fix
9 Years Ago
Merge from entity_refactor
9 Years Ago
More
9 Years Ago
>_>
9 Years Ago
Missed a bit
9 Years Ago
More
9 Years Ago
More
bot
9 Years Ago
Automated Linux DS Build #273
9 Years Ago
More refactoring, data and editor side crap
bot
9 Years Ago
Automated Windows Build #273
9 Years Ago
Partially revert Git PR #1116, contained backwards-incompatible changes to DHTMLControls
9 Years Ago
Merge from frankie's branch
9 Years Ago
Bunch of unit data + prefab fixes