196,851 Commits over 4,110 Days - 2.00cph!
Automated Linux Build #266
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added multi-directional jumping animations
added flinch animations
FOR FUCK SAKE fixing skybox again
- More world gen stuff.
- Added Islands static class.
- Bit of refactor.
FOR FUCK SAKE sorting art files a bit
RakNet.bundle, Renderer.bundle
RustNative.bundle copy hack for osx
- More proc gen testing setup
armor damage balance and adjustments
helmets now fall off the player when broken
- Started some island layout procgen tests
Clutter topology generation in its own script
Wrap saving to disk in a coroutine, so unix can fail to save without completely breaking
added WIP beep truck to beep art repository
Fix for incorrect cliff topology in certain cases around mountains
Add micro cliffs to the sides of roads and rivers when appropriate
Better river analysis (finds a near-optimum distribution)
Fully deferred cliff detection (fixes a number of splat mapping issues)
Clothes/Armor :
can have condition
Lose on damage
Protect relative to
Can break
Character 13 assets, including LOD.
Determine properly which item was hit by a projectile/attack
need this file I guess.... must have forgotten it from another checkin
made eyes close when sleeping (and open again after)
River generation improvements
Road and river terrain adjustment improvements
Micro cliff placement improvements
Right clicking clothes in inventory tries to wear them
Fixed syringe etc having to be holstered/deployed to reuse (on modded servers with stack size increase)
RPC functions can have no arguments, added warnings if arguments unusable
- Increased chance of barrels dropping ammo from 10% to 50%
- Ammo drops now have a 20% chance to pick a random ammo type, 80% chance for a current weapon
frankies work on unit movement and randomised human eye size/skin painting
Reduced craft time of wooden, barbed and metal barricades
Clamped client.lookatradius
Linux save bug fix attempt
Don't try to open chat if graphics.chat is false
Automated Linux DS Build #265
Automated Windows Build #265
Automated Linux Build #265