196,851 Commits over 4,110 Days - 2.00cph!

9 Years Ago
last change sorry
9 Years Ago
removed some test variables and commented out some debug lines
9 Years Ago
latest
9 Years Ago
WIP Entity component refactor
9 Years Ago
- Scene
9 Years Ago
Ported over frag shader interp reduction from prerelease branch
9 Years Ago
Compile fix
9 Years Ago
Workaround for shader compiler bug misreporting interpolator usage count Touched all rust/standard shaders
9 Years Ago
- Runtime generated worlds now clear editor-time generated worlds if present
9 Years Ago
- Basic editor scripts for world gen
9 Years Ago
Plugin rebuild
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Fresh import changes (adding m_LocalEulerAnglesHint to all the prefabs :S)
9 Years Ago
- Bit of world generation refactor
9 Years Ago
- Fixed init order for island overview not displaying names - Island overlay now only shows island name
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9 Years Ago
Automated Linux DS Build #272
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9 Years Ago
Automated Windows Build #272
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9 Years Ago
Automated OSX Build #272
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9 Years Ago
Automated Linux Build #272
9 Years Ago
Fixed a couple of crashes in CClientShadowMgr caused by null entities being in bad places
9 Years Ago
Female_02 added
9 Years Ago
Resized ThirdParty textures to their max in engine size (reduces repo by 3gb)
9 Years Ago
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9 Years Ago
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9 Years Ago
merge + city props
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9 Years Ago
Automated Linux DS Build #271
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9 Years Ago
Automated Windows Build #271
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9 Years Ago
Automated Linux DS Build #270
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9 Years Ago
Automated OSX Build #270
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9 Years Ago
Automated Linux Build #270
9 Years Ago
Disallow Entity.Remove on players!
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9 Years Ago
Automated Linux DS Build #269
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9 Years Ago
Automated OSX Build #269
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9 Years Ago
Automated Linux Build #269
9 Years Ago
- Fixed weapon_rpg playing its holster sound every time it leaves PVS - Fixed game.CleanUpMap not respawning doors on some maps - Fixed Entity:SetSaveValue allowing writing to entity inputs (and then crashing)
9 Years Ago
wip of hair animating with shader driven by head movement
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9 Years Ago
Automated Linux DS Build #268
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9 Years Ago
Automated OSX Build #268
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9 Years Ago
Automated Linux Build #268
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9 Years Ago
Automated Linux DS Build #267
9 Years Ago
* Fixed firing "Kill" on players putting them into invalid inescapable state
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9 Years Ago
Automated OSX Build #267
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9 Years Ago
Automated Linux Build #267
9 Years Ago
* Updated like 100 more prerendered spawn icons * Fixed S.L.A.M. not having it's sounds played ( You still need HL2:DM to hear them ) * Fixed removing rechargers while using them leaving behind infinite looping sound * Fixed armor only networking 8 bits if its real value * Fixed Health and Max Health not updating when changed on "anim" SENTs in singleplayer
9 Years Ago
and a bit more...
9 Years Ago
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9 Years Ago
FOR FUCK SAKE file cleanup
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9 Years Ago
Automated Linux DS Build #266
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9 Years Ago
Automated OSX Build #266