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121,124 Commits over 4,018 Days - 1.26cph!

6 Years Ago
fixed horse alignment troughs only deployable on terrain
6 Years Ago
Disabled ASE automatic install of HDRP templates
6 Years Ago
Merged from main
6 Years Ago
added hattip gesture troughs can be deployed on high foundations horses can be moved closer to obstacles horses eat from troughs and heal stamina
6 Years Ago
Fixed filtering on impostor basecolor textures Modified impostor baker to apply proper filter
6 Years Ago
Fixed palm_tree_short_d and palm_tree_short_e model prefabs
6 Years Ago
Fixed impostor baking Fixed palm tree impostors using square meshes; baked tight outline
6 Years Ago
[D11] [Audio] Adds Voice.Loopback option to the debug menu
6 Years Ago
Final generic diffusion profile. Scene backup. Green siren variant.
6 Years Ago
[D11] [Audio] Splits PC & XBox One WASAPI classes. This fixes voice on PC.
6 Years Ago
potential NRE on destruction fix
6 Years Ago
server load fix
6 Years Ago
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6 Years Ago
[D11] DTLS managed connections thread locked, to fix caught exception iterating the list in ProcessConnections spotted on a QA server.
6 Years Ago
WIP arid formations/cliffs models and materials 2
6 Years Ago
Cherry picked 37029, 37033, 37035, 37038 from hdrp/world_art_revamp
6 Years Ago
WIP arid formations/cliffs models and materials
6 Years Ago
Nuked some unused textures
6 Years Ago
Adding rd_rock_08 for the arid cliffs to generic textures
6 Years Ago
cliff shader tweaks added an arid 1D ramp to the gradient ramp texture
6 Years Ago
Tweaked tree impostor textures for quality and perf
6 Years Ago
[D11][#2390] Fix for admin crash
6 Years Ago
Reviewed and fixed treelod prefabs
6 Years Ago
[D11] merge some more time of day changes
6 Years Ago
[D11] merge 36038 - remove more unused shaders
6 Years Ago
[D11] merge over flashlight temp fix
6 Years Ago
Testing for impostor NRE
6 Years Ago
[D11] [UI] Implement Move To function displaying error to player when it fails.
6 Years Ago
[D11] [Audio] checking in after verifying standalone loopback tests still work on PS4/XBox One
6 Years Ago
[D11] DTLS server log spam verbosity reduced on send errors when a disconnection has just occurred.
6 Years Ago
Merge from main
6 Years Ago
[D11] patch over some fixes for time of day and terrain
6 Years Ago
[D11][#2388] Fix for water wells dumping entire water supply
6 Years Ago
Phrases Streamer mode tooltip fix
6 Years Ago
[D11] Fix to prevent the Blur and Vignette show/hide tweens from overlapping each other and occasionally ending up with the wrong outcome.
6 Years Ago
changed length of hitch & trough's legs to protrude underground to account for hills.
6 Years Ago
[D11] DTLS heartbeat connection kick disabled for being over-zealous. Server 'safe' timeout read error log spam reduced to verbose.
6 Years Ago
Scene progress
6 Years Ago
grass displacement
6 Years Ago
hitch rotation fix
6 Years Ago
compile fix for real
6 Years Ago
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6 Years Ago
health reduction for hitch post
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
increased horse population protocol++
6 Years Ago
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6 Years Ago
Improved perf on water system sample height (wip, first stage)
6 Years Ago
Moved revamp shader and shaderfuncs around Renamed cliffs to HDRP/Custom/Cliff Fixed compile errors and include files due to hdrp switch Changed terrain sampler SF to ignore specular; set metallic to zero for now Changed shore wetness sampler SF to bypass calc (for now)
6 Years Ago
merge from main