reporust_rebootcancel

125,455 Commits over 4,079 Days - 1.28cph!

1 Year Ago
Rebuild sqlite3 for linux again because the other one was crashing for some reason Tested on ubuntu 18.04 and 22.04
1 Year Ago
Increase the allowed size of the clan announcement text Possible bug fixes for inviting other players to your clan Disabling rich text on things
1 Year Ago
Culling shader actually works now! Fix errors when deleting meshes (related to syncing data to the gpu)
1 Year Ago
Converted all the stuff to the new shader vertex stream format Lingering post-explosion mushroom cloud WIP
1 Year Ago
Merge from nexus
1 Year Ago
Rebuild sqlite3 on ubuntu 18.04 so it doesn't depend on a too new glibc Update runds.sh to include the Plugins folder in the search path instead of only Plugins/x86_64 Add build instructions for sqlite3 to my notes here
1 Year Ago
Merge from main
1 Year Ago
Cherry picked 85476 => 6point particle shader changes
1 Year Ago
Fixed 6point particle shader flickering w/ motion blending + emission scale stream + reduced variants + improved custom vertex stream help box
1 Year Ago
Merge from Main
1 Year Ago
Set up more deployable guides, fixed some issues with deployment tracking
1 Year Ago
Reduced the effect of gravity on trains to 50% of a realistic value (instead of 100%). Allows locomotive to get up the new steep tunnel slopes
1 Year Ago
WIP second stage build mission
1 Year Ago
Raised locomotive collision triggers, to let it handle the new steep slopes
1 Year Ago
Fixed CompassUI constant complaining in scenes with no terrain
1 Year Ago
Manifest rebuild
1 Year Ago
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1 Year Ago
Fixed jumping on the very top of the tugboat unparenting the player
1 Year Ago
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1 Year Ago
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1 Year Ago
Building guides can now be activated for specific missions
1 Year Ago
Although culling is completely incorrect, it writes to IndirectArgs correctly inside the computeshader & renders some parts of the base correct
1 Year Ago
Conversations can now be marked as non-cancellable, hides the close button on the conversation UI (always show in the editor for faster testing) Can now toggle whether a mission can be abandoned, disables the Abandon button in the inventory mission UI
1 Year Ago
Add debug.completeMission
1 Year Ago
Add debug.completemissionstage will complete the first non-completed stage if no argument is provided, otherwise you can pass an index to complete a specific objective
1 Year Ago
Checkin before I break anything
1 Year Ago
Protobuf, merge fixes
1 Year Ago
Merge from main
1 Year Ago
Use AssetPool for industrial pipe meshes
1 Year Ago
Merge from main
1 Year Ago
Material fixes.
1 Year Ago
1 Year Ago
6P orientation debug ball is motion blended.
1 Year Ago
Merge Attack Helicopter -> Aux2
1 Year Ago
Fixed attack heli turret gun not getting correct location when not in listen server mode, just needed manifest rebuild
1 Year Ago
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1 Year Ago
Update bagassignmode 'team' value to also include players from the same clan
1 Year Ago
Merge from main
1 Year Ago
More 6P smoke iteration/studying
1 Year Ago
Hide the crafting notice in the vitals area when disconnecting from a server
1 Year Ago
Merge from shader-fix-2
1 Year Ago
Tweaked 6point particle shader transmission behaviour
1 Year Ago
Fixed 6point particle shader errors when using motion blending
1 Year Ago
Added shadow pass to 6point particle shader when shader quality >= 100
1 Year Ago
6P transmission debug
1 Year Ago
Merge from main
1 Year Ago
Fixed clan table root bone reference being unassigned (StringPool warnings)
1 Year Ago
Merge from main
1 Year Ago
Fixed clan table jittery placement Slightly better clan table deploy checks