193,214 Commits over 4,049 Days - 1.99cph!
Move chassis and module models to client only.
Switch to damaged model via enable/disable renderers instead of active/inactive gameobject (performance)
Switch to damaged model via enable/disable renderers instead of active/inactive gameobject (performance)
Don't destroy vehicle anymore at 0 health
Don't destroy vehicle anymore at 0 health
Merge cleanup
Tweak hackable crate and shop marker icon sizes
Merge cleanup
Tweak hackable crate and shop marker icon sizes
Switch vehicle model to the destroyed model when at zero health
Switch vehicle model to the destroyed model when at zero health
Add placeholder destroyed models to modules
Add placeholder destroyed models to modules
Don't show map markers on respawn screen
Don't show map markers on respawn screen
Run a map scale update immediately to fix the marker popping
Run a map scale update immediately to fix the marker popping
Enforce id's for notes for colour consistency
Serialise MapNotes properly
Enforce id's for notes for colour consistency
Serialise MapNotes properly
▇▅▅▊▋ ▋ ▅█▆▌ ▉▍▆▇▍▊▇ ▌▇ ▆▄██▊▍▍▋▆▉ ▅▄▊ ██ ▊▉▄ ▉█▄▇ ▇▋▉▄▉▌▅ ▌▇▆▋.
▋▉▄██ ▅ ▌█▍▍ ▇▍▍▋▄▊▊ ▇▇ ▄▅▋▌▅▋█▅█▌ ▌▋▊ ▌▌ ▍▆▆ ▉▍▇▆ ▆▆▅▌▅▇▋ ▉▅▅▍.
Added a bit more control to RendererLOD editor
Added a bit more control to RendererLOD editor
Removed obsolete stray script from TimerSwitch prefab.
Launch Site prep
Removed obsolete stray script from TimerSwitch prefab.
Launch Site prep
Lighthouse material conversion & scene
Lighthouse material conversion & scene
Gas station conversion & S2P
Gas station conversion & S2P
Tidied SMM rebuild a bit for bug finding. Adding a util to convert mesh replacements.
Tidied SMM rebuild a bit for bug finding. Adding a util to convert mesh replacements.
Gas station scene prep.
Recycler texture fixes and deleted some useless ones.
Recycler status light actually emits.
Gas station scene prep.
Recycler texture fixes and deleted some useless ones.
Recycler status light actually emits.
Shared DTVars for testing
+ Changes to interactable lods
+ Changes to interactable lods
[D11] Updated 14 LODs in Compound scene
[D11] Updated 14 LODs in Compound scene
[D11] + Objects removed from Airfield, Compound, Launch Site and Lighthouse. Scene to Prefab and Manifest updated.
[D11] + Objects removed from Airfield, Compound, Launch Site and Lighthouse. Scene to Prefab and Manifest updated.
[D11][UI] Altered recycler and single item icon loot panels
[D11][UI] Altered recycler and single item icon loot panels
Fixed black band around equator
MeshColliderFixes wip
Fixed black band around equator
MeshColliderFixes wip