196,868 Commits over 4,110 Days - 2.00cph!

8 Years Ago
removed skill gain and calculations from animal combat
8 Years Ago
Fixes
8 Years Ago
Fixes
8 Years Ago
StatCollection update from data will ignore stat types that are not valid for the parent entity
8 Years Ago
Removed Agent and Effects from IEntity, moved to IUnit Moved a lot of Stats functionality out of StatsComponent in into StatsCollection Groups no longer have a Stats component, only GroupStats which now owns a collection and has no persistence overhead
8 Years Ago
Rock, Survey charge, Water bottle, Water jug, Hammer - Updated to latest rig and arms, clean exports, anim changes, rebuilt prefabs
8 Years Ago
merging in Paul's changes
8 Years Ago
stats have unit classes. stats no longer have entity type. groups only have vitals and needs.
8 Years Ago
merge
8 Years Ago
merge ready
8 Years Ago
updated a bunch of Effects to use the new body temperature stat
8 Years Ago
body temperature now driven by min and max temperature stats
8 Years Ago
Stat importer now accounts for people who like in Europistan
8 Years Ago
more wip commits
8 Years Ago
Warmth need now uses body temperature. Added definitions for min and max temperature.
8 Years Ago
misc
8 Years Ago
StatsImporter uses float.TryParse and logs errors warnings when we fail
8 Years Ago
Code formatting
8 Years Ago
Added EvaluationTargets.BlackboardEntity, refactored DecisionContext.GetEntity to support reading target from a blackboard
8 Years Ago
Right click on an item in inventory will now try to use the item (via primary option in ItemModMenuOption) if wearing the item fails.
8 Years Ago
Switched build settings Network++ City collision fixes
8 Years Ago
update wip shooter animation/ controller
8 Years Ago
correct croc look anim
8 Years Ago
Added small collision piece for end of ramps
8 Years Ago
Fixed map direction
8 Years Ago
Better hover outline on slots.
8 Years Ago
Sell zone work
8 Years Ago
Still working on sell zone stuff
8 Years Ago
jenkinsfile
8 Years Ago
MenuScene init on Start
8 Years Ago
replaced tooltip positioning and offset with proper rect transform method
8 Years Ago
tooltips show on hover fixed bad validate in ProtectionValue
8 Years Ago
talents WIP
8 Years Ago
Added drug zone area texture
8 Years Ago
Fixing things up
8 Years Ago
baked height map for nospawns. added Body Temperature stat which ticks up and down based on Temperature.
8 Years Ago
Merged from dragons
8 Years Ago
Merged from main
8 Years Ago
More dragon shit
8 Years Ago
Entity log auto scroll, tweaks
8 Years Ago
moved activity widget to right middle of screen merge menu scene with main scene added entity log window, all entity logs stored in list at runtime
8 Years Ago
updating mortar anim/ anim controller/prefab
8 Years Ago
removed cave on nospawns because it's annoying
8 Years Ago
Fix some ambiguous std::min calls in macOS builds
8 Years Ago
Deleted BareTallPine
8 Years Ago
more spawning on nospawns
8 Years Ago
Fixed pine tree not having positions for its interactions
8 Years Ago
Fixed potential Unit.Race and Group.Race setter NREs (allowed to be null) PlayerController dead units fixes
8 Years Ago
Optimized survey charge particle collision settings + added particle collision lod
8 Years Ago
Fixed bad key usage in CameraParticles.OnWeatherChanged breaking loading same game while playing Fixed cache not being cleared in TerritoryLocationSelectorSettings